Photoshop: Working with several 3D files

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  • Updated 6 years ago
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Why it's not possible to import multiple 3D files at the same scale, and sharing the same camera....
It could be a nightmare if you have to import a car body from one file and the wheels from another one to render a coherent scene....
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Jean Michel Le Goff

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Posted 6 years ago

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Chris Cox

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Which version of Photoshop are you using?

That should be possible.
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Jean Michel Le Goff

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CS6
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Jean Michel Le Goff

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in addition to this topic, is it possible to delete a mesh in a scene comporting multiple meshes
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conroy

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I've been unable to delete objects from a 3D layer. Hiding them seems to be the workaround for now.

I also couldn't find a way to simply duplicate selected object(s). I've had to duplicate the entire 3D layer, then merge the two layers, then hide the duplicates of objects that I didn't want duplicated.

It's like you have to plan the entire scene before starting to compose it, otherwise you'd better be prepared to accept clutter.
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Jean-Michel Le Goff

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I agree with Conroy, using multiple 3D meshes to compose a single scene is not very simple...and I think could be improved at not too much cost...
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Chris Cox

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That's why Photoshop allows you to merge the objects into a single 3D layer.
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conroy

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Chris, will consideration be given to making the workflow smoother as in other apps?

Others let you directly import object(s) to the currently active scene. Others allow you to simply duplicate selected object(s) in the active scene. Others allow you to simply delete selected object(s) from the active scene.

I don't expect a response, to tell the truth. Go on, surprise me.
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Chris Cox

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Yes, the 3D team is working on it -- but Photoshop is primarily a rendering and texture painting app, not a modeller.
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conroy

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Thanks!

I accept that Ps is not a modeller. I'm only looking for an improvement in workflow for arranging elements of a composition.
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Jean Michel Le Goff

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I agree, PS is not a modeler, but even if you want to work on textures, you could want to use this texture on multiple 3D files...
And even if it's possible to merge 2 3D layers you can serparate them afterwards...

Another issue I get, is when you import a 3D file in PS, the scale is computed in order to optimize the view of the object, and I can't find the way to import 2 different objects "exactly" at the same scale...