Lightroom: Ability to switch catalogues without quitting

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  • Idea
  • Updated 1 year ago
  • (Edited)
It would be ideal if Lightroom didn't need to quit in order to change catalogues. Sometimes, LR does crash when switching between catalogues, and with the variety of my projects, I do need to be able to switch frequently.
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Sejin Kim

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  • frustrated

Posted 1 year ago

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Victoria Bampton - Lightroom Queen, Champion

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Is there a particular reason you need so many different catalogs? Why not manage your projects in one catalog and save yourself the hassle?
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Sejin Kim

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Sorry for the late reply. I deal with a lot of different stuff (different sports to fashion shows), so it's the best way for me to keep everything separate so I can find things.
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Jeffrey Tranberry, Sr. Product Manager, Digital Imaging

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It would also be nice to dig into why you're seeing a crash? Are you on Mac? If so, can you submit crash logs with your email address: https://helpx.adobe.com/photoshop/kb/submit-crash-reports.html If you're on Windows, what does the event viewer say the Faulting Module is?
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Sejin Kim

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I did notice (and this has been happening) that GPU "acceleration" (I'm not sure how much Intel HD4000 integrated graphics can do haha) on my MacBook 13" Core i5 Mid-2012  has not been working, since the OpenGL renderer has failed. I am also not on the latest version of Creative Cloud since updating invalidates the license that I have for whatever reason. I've tried taking that up, but the folks in Customer Support can't do anything about it.

I have pasted the system information report generated from inside of Lightroom.

--
Lightroom version: CC 2015.1.1 [ 1032027 ]License: Creative Cloud
Operating system: Mac OS 10
Version: 10.12 [4]
Application architecture: x64
Logical processor count: 4
Processor speed: 2.5 GHz
Built-in memory: 16,384.0 MB
Real memory available to Lightroom: 16,384.0 MB
Real memory used by Lightroom: 342.7 MB (2.0%)
Virtual memory used by Lightroom: 1,090.7 MB
Memory cache size: 0.0 MB
Maximum thread count used by Camera Raw: 2
Camera Raw SIMD optimization: SSE2,AVX
Displays: 1) 1280x800

Graphics Processor Info: 
Check OpenGL support: Failed
Vendor: Intel Inc.
Version: 4.1 INTEL-10.24.45
Renderer: Intel HD Graphics 4000 OpenGL Engine
LanguageVersion: 4.10
--
(Edited)