Photoshop/Lightroom: Support equirectangular 360 image processing in

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  • Updated 3 weeks ago
  • (Edited)
Equirectangular (EQR) images for 360 'photosphere' images need appropriate support in LR and PS. These features are pretty straight forward and should be easy to add. You can even get free open source code to do it in a variety of environments. (Hugin, panorama tools, cubic2erect, erect2cube, ...)

What is needed is:
1. a check box to indicate an image is an EQR and should be processed as such.
2. any processing that combines data from an area of pixels into each new pixel should treat the edges of the EQR as contiguous left to right, and mapped to a point for top and bottom (zenith and nadir). This include functions such as sharpening, clarity, noise reduction, and other local area adjustments)
3. provide functions to translate the image zenith and nadir (top and bottom ~20% of the EQR) to the center of a re-mapped image for patching, and then to restore the edited zenith and nadir back into the original EQR again when patching is done.
4. provide a function to extract cube faces, and re-create the EQR from cube faces.
5. LR should be able to export a 32bit HDR tiff with developing applied.
6. PS merge to HDR Pro should have an option that produces identical images from HDR bracketed stacks mapped to an exposure consistent 'HDR space'. (See this thread: http://feedback.photoshop.com/photosh...)

Other panorama fans may have some more ideas of what would be cool here.

While all of these functions exist in forms in other applications, some free and some not, it's a pain to have to use so many different apps in this work flow.

I'm not currently asking for the ability to actually stitch the 360 panorama in PS. Hugin , PTgui, Autopano do that well. It would be great to have those features in the future, but for now I would be happy with the basic tools described above to allow an efficient workflow predominantly within LR and PS.

Another relevant thread: https://forums.adobe.com/message/6728...
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dbur

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Posted 4 years ago

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Arthur van den Enk

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Yes.. That would a basic and GREAT feature for all VR and 360 content makers!
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Bernhard Oehler

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why oh why did th LR devs still not include this option, now after they finally made it possible (today) to stitch a HDR panorama from 12 exposures (3 brackets x 4 directions) in one single step - the result looks great but is not equirectangular.
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Giovanni Paolo Galeotti

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i'm getting mad over spherical editing or creation, it is so sad that photoshop doesn't have a spherical way of photoediting :(
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Jao van de Lagemaat

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I agree with this request. I do a lot of fully immersive 360x180 degrees equirectangular panos and there are no good ways of editing them (example). Basically you can only use white balance, exposure and curves and saturation/vibrance. You can do gradient local edits as long as you make them perfectly horizontal and make sure to not brush them anywhere near the seam but any of the other tools (shadows, blacks, clarity, etc.) result in obvious seams and problems at the zenith/nadir. Would be nice to have a way to edit in Lightroom or even Photoshop that protects the seam and the zenith/nadir from becoming inconsistent.
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Stefan Maier

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Please make it happen!
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dbur

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OK Adobe even Facebook now support 360 images.  Where's our support?  Why do you continue to push us to your competitors tools for this?

As Pink Floyd would say:  Is there anybody out there?........
(Edited)
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Steve Swayne

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I also agree this would be a great addition. There are more and more spherical cameras in the market, some professional quality with well over 100 megapixels and to be able to use the creativity of Lightroom develop presets would be marvellous.  As the OP said, there are already loads of open source examples of ways to achieve what is required, so it would need minimal developer time for implementation.
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Julien Rancoule

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Yes ! It would be a great enhancement, including geolocalisation editing and basic spin/roll correction as sometimes gyroscopic data may be corrupted with some cameras i tested. Another question would be compatibility with export plugins api such as google maps and facebook 360 publishing platforms. 
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Paul Maund

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We are having the same problems within LR and obvious seams. 360s and VR is a huge deal nowadays and the fact we have to use 3rd party software or other techniques to delete these seams after using LR is poor. Let us use the full range of tools available within LR otherwise it's pointless. Where are the updates Adobe? Please provide more support for EQR images. :
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Daphne Madec

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Adding text to a spherical image without distortion, or circle areas in a 360. Correct a horizon. Just a 360 workspace where I can view the images by clicking and dragging. Photoshop what are you waiting for. Adobe Premiere already supports this.
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Thomas Sharpless

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Agree strongly that sphere-aware processing of equirectangular images would be a great addition to LR.  And Photoshop too -- its present "3D" mode can sort of handle cube maps, but it is far too technical and confusing to use for editing simple spherical images.
 
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BrianLR

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Also vote for the following - 23 votes in 11 hours today so far https://www.facebook.com/groups/panor...
(Edited)
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dbur

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Hooray!!!   Today 360 support is announced for PS.  Now just enable it in LR!  After more than 3 years of waiting I was on the verge of thinking it was time to jump ship for a more innovative company.
https://www.youtube.com/watch?v=AL9r6rKwFmI
(Edited)
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Wolfgang Tremmel

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I want this too in LR!