Lightroom: Add Soft Proofing

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  • Updated 5 years ago
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  • (Edited)
Has anyone mentioned soft proofing yet? If not, please add it! I'm sure you will.
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BenD

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Posted 8 years ago

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Andrew Rodney

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Its been mentioned in many forums for a long time. So yes, its probably one of the most requested features I’ve seen over the years. But doing it correctly isn’t easy. LR has to improve soft proofing we have in Photoshop, deal with doing so parametrically, give us good before and after results etc. Not easy but doable and I really hope and expect to see it in 4.0.
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BenD

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Yeah... sorry, I meant specific to this Facebook Feedback forum. In any case, I'm curious to know more specifics of what you'd improve from Photoshop soft-proofing if it were implemented in LR?
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Andrew Rodney

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Well for one, I’d want a true before and after preview whereby I could turn on the soft proof and apply output specific edits parametrically, and see the ‘before’ image without the soft proof on as I produce these edits. The edits would be output profile specific. So I’d like something akin to virtual copies where I could build output specific edits based on each soft proof. It be great too if I could copy and paste the edits onto other images I want to print. It be cool to see on-screen, a soft proof with say Perceptual and Relative Colorimetric side by side to make the decision as to what to use easier.
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BenD

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Ahhh. I see what you're saying. Yes, that would be much better than PS and an excellent way to implement it. I've always been curious though... it seems like if the program is capable of displaying the results of applying a profile during soft proofing, couldn't it also calculate the necessary adjustments to bring the virtual copy you suggested in line with the original... or as close as possible ex-gamut issues etc? Since that's what i end up doing during soft proofing, an "Auto-adjust based XXX profile" option would also be a time saver.
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Butch_M

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I agree to adding the feature to a point ...

Andrew points out the crux of the matter ... Soft proofing is quite often one of the most requested features to be added to Lr ... and looks to be one of the most difficult features to implement ... if done well ...

I for one am willing to wait until it can be done properly, accurately ... and most important added in a manner that won't tax hardware once implemented ... a daunting task for the developers indeed ...
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Jim Keir

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Hi,

There is, as a plugin at http://www.lightroom-plugins.com .

(Full disclosure: I'm the author!)

Cheers,
Jim
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Rob Cole

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In my opinion, it would be a sin, or a crime, or a sinful crime..., to not tell people about plugin solutions to their needs, regardless of who the author is.

Warning: It really aggravates some forumers.

People who find their needs met by plugins they otherwise wouldn't have known about, are always grateful.

Warning: It really aggravates some forumers (or did I already mention that?)

R
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john beardsworth

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Continual, irrelevant self-promotion is what got you in the ordure.
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Rob Cole

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Thppppppp & poppy-cawck.
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Rob Cole

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BenD (or anybody else) - You could do the community a service by trying Jim's plugin and reporting back: Does this plugin do the job? should Adobe do the same thing only make it native? Or is this plugin so good that the need has really been filled so Adobe shouldn't bother? Or is this plugin sorely inadequate, and what Adobe really needs to do is...

Summary:
=======
When user has an FR/Idea, and another user informs of existing plugin solution, it would be good if *somebody* comes back and says: "good enough", or "yeah, but that don't really cut it...".

Adobe may make Jim's Soft Proofing plugin obsolete come Lr4 but it would be nice to know how good of a solution it is in the mean time.
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Jennifer Roberts

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I would like this facility in Lightroom

This reply was created from a merged topic originally titled
Soft proofing.
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Scott Martin

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Yes, this is a great time for Adobe to re-imagine how soft proofing could ideally work. When you think about all the different modules and the different proofing needs within each (sRGB in Web, Print profiles in Print, etc) it's clear that an elegant implementation is going to take time to think though. I am also willing to wait until it can be done really well.
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Scott Martin

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That being said, I feel like I've already waited a long time. :-] High hopes for LR4.
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malcolm lyons

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Having used Lightroom 3 for now about 6 weeks I wish to make the following suggestions to the Adobe programmers.
A MUST HAVE = an undo button
A MUST HAVE = real time soft proofing for output so that as an image is developed you know what it will look like in the print / web browser / other media
A GOOD IDEA = to be able to choose and save an ICC profile for each image individually. This would greatly enhance soft proofing. Adobe assumes that just one good ICC profile is suitable for all types of photograph which is of course very far from the truth.

This reply was created from a merged topic originally titled
Some basic and not so basic ideas for Lightroom.
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Lee Jay

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Control-Z is undo.
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Anthony Caviglia

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I would prefer to have basic soft proofing capability now rather than an improvement on PS capabilities sometime in the future. Perhaps the PS approach could be implemented for now? For something that's "probably one of the most requested features I’ve seen over the years" I think that would go a long way.

BTW, I'm new to this forum and it's nice to see the civil and constructive tone.
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Rob Cole

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HI Anthony,

Does the plugin solution not do the job adequately?

http://www.lightroom-plugins.com/Proo...

If not, why not?

Rob
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Rikk Flohr, Champion

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Jeffrey Tranberry, Sr. Product Manager, Digital Imaging

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Official Response
Check out soft proofing in Lightroom 4:

http://feedback.photoshop.com/photosh...

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Andrew Rodney

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Here is another soft proof video:
http://digitaldog.net/files/LR4_softp...

Very exciting new tool that trumps soft proof in Photoshop big time (way to go LR team).

In terms of seeing the out of gamut (OOG) colors with the overlay, useful to some degree but I don’t think it is at all necessary to alter the image using HSL or other tools manually. Why? Because if you have a large gamut original and you are converting to say sRGB for the web, the conversion to sRGB will convert the data using the profile and hand this for you. Same with output to a printer. And with good profiles that take advantage of a Perceptual table, the non OOG colors may also be adjusted to attempt to honor the relationship to all colors. So it is useful to see the overlay to pick an output color space but to spend time adjusting the document to remove the overlay is I think a lot of work that is unnecessary. Gamut clipping is just a fact of life. Now if after conversion, you see something you really don’t like, and I find that very rare, by all means, try selective tools. I just don’t think you’ll find this necessary 9 times out of 10.
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Jeffrey Tranberry, Sr. Product Manager, Digital Imaging

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Cool. That means a lot to the team, coming from you. Thanks for posting more info.
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Michael Robertson

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Andrew, can we save softproof target-specific presets after making adjustments. I'm imagining a kind of virtual copy of a basic preset.

In other words if I achieve my creative objective with a single preset, it would be great to have a variation of that preset a specific soft proofing space for resuse

hope that made sense
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Andrew Rodney

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Absolutely. No reason to build a single adjustment for one image while soft proofing and having to reinvent the wheel again.
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Andrew Rodney

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Here is a 2nd video that I think illustrates why trying to manually deal with OOG colors is not all that useful:

http://digitaldog.net/files/LR4_softp...

By all means, test the waters yourself and report back.
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Peter Goddard

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Thanks to all involved for the new soft proofing tools in LR4. I would vainly like to ask for one added feature related to it. In PS CS5 when softproofing, I don't line up the orig file and the reference copy side by side when comparing the two images, I tab them both and toggle between them quickly using Ctrl-Shift-Tab, this allows me to see small differences in tone and colour much more easily than scanning between two side by side images. This is the way most telecine and digital film grading is done when wanting to compare two colour grades, that's how I got used to it. It would be great if one could do this in LR4....or am I the only person doing this..?
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Peter Goddard

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Ahh...this toggling already exists in LR and I didn't know about it, it's the backslash key (\)........now softproofing in LR is all that I wanted.
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James Hess

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This reply was created from a merged topic originally titled Lightroom print module.

I would like to see soft proofing available in the print module. It would also be good if the soft proof could reflect the effects of the Lightroom brightness and contrast sliders that are in the print module.
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Andrew Rodney

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What would be the point of seeing the soft proof in Print when you've seen it in Develop where you'd presumably make a VC (Proof Copy) and edit? Also, due to the preview architecture, I don't think the preview in print is either possible or would be accurate (previews outside Develop are optimized for speed, use a different color space). It's a lot like the soft proof in Photoshop's Print dialog, what's the point? You can't do anything there but print anyway, if you want to fix an issue due to a soft proof, you'll have to go back to Develop (or in PS outside the Print dialog) to do any work anyway. As for brightness and contrast sliders that are in the print module, it's a klude for folks that do NOT have a properly calibrated and color managed workflow, otherwise, they would see they need to produce an actual adjustment on the data! It's a 'fix' for the dreaded 'my prints are too dark' (which isn't really the case), where if the user would just properly color manage the entire system, the print and display would (should) closely match: http://www.luminous-landscape.com/tut...
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James Hess

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You bring up some good points that I had not considered.