Photoshop 2015: Extract Assets to multiple sizes in one step

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  • Idea
  • Updated 4 years ago
  • Implemented
Thanks for all your hard work, folks!

I'm looking forward to testing out some of the new ideas that are on the table. I know it's always a balance as to what priorities are handled and how.

That said, it's a huge bummer to see the removal of the ability to Extract Assets at multiple sizes *in one step and with out layer scripting for Generator* in the new release of Photoshop 2015.

I've heard that the adoption rate wasn't perceived as being high. But here's some insight as to why that may have been misinterpreted as not being valued.

Having worked at agencies, startups, and orgs, I can say that some design shops have a small number of people who prepare assets for a digital build in comparison to the number of overall photoshop users at an organization.

For instance, a place might have 50 designers, and then only 3 people that export and prepare assets. Yet literally all of the projects go through those three people and fast exporting and prep is critical.

As you can see, this could read as low adoption, but the value is huge.

Another thing, I'm not so sure everyone knew about it. But that's more of an awareness/marketing issue and not a hard-fact pointing to the lack of value in the feature.

Lastly, there are definitely some of us out there (like members of my team who handle exporting of my designs), who were using that feature *extensively* for native app development. It's really unfortunate that we're left in the dust so to speak as the new wave of tools is developed.

As far as how things went down, I'd much rather have seen the functionality remain in place, and once when a new approach was put together to cover this functionality, *then* see the extraction of assets to multiple sizes via the EA dialog removed.

At any rate, hopefully this conveys some of the disappointment in seeing this removed in the way that it was, and some thoughts as to it's value and how it could have possibly been handled differently.

Thanks for reading + keep up the good work overall.
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Josh Kopinski

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  • all Argh!

Posted 4 years ago

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Bryan Bell

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What JK said.
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irina maderych, Employee

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Official Response
Thank you for your feedback in letting us know that creating multi-resolution assets is important to you. For now, you still can continue to rename layers to get assets in different resolutions.
Introducing Adobe Generator for Photoshop CC | PHOTOSHOP.COM BLOG http://blogs.adobe.com/photoshopdotco...
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Josh Kopinski

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Hi Irina,

No problem, and thanks for your reply.

Scripting/tagging on the layers through manually remaining them (which is what you linked to) is something I referenced and starred in my original post.

"That said, it's a huge bummer to see the removal of the ability to Extract Assets at multiple sizes *in one step and with out layer scripting for Generator* in the new release of Photoshop 2015. "

Unfortunately, this is much less ideal and requires quite a bit more manual work than using the Extract Assets panel that was removed from Photoshop 2015.

Especially when you're dealing with hundreds of assets.
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Bryan Bell

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Generator > Image Assets, actually works in a very similar way to the Extract Assets feature.

I found this post very helpful https://helpx.adobe.com/photoshop/usi...

It seems you can set global defaults in each document with nearly the same exact syntax as the Extract Assets feature, it just lacks an interface to help you write it out automatically. (see: "Specify default settings for assets" in the link above.)
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Josh Kopinski

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Hey BB,

Under the hood Generator has always powered the Extract Assets panel. In other words, the Extract Asset was a GUI for Generator. So, yes part of the functionality is still there, given that Generator still exists.

But, without Extract Assets, IIRC you need to go into each and every layer/group that you want to export and still add your extension so Generator knows which assets to export (i.e. ".png").

This is what I was referring to in my original post.

With EA, all you need to do is grab all the layers/groups you want and simply add them to the export queue which is a lot more efficient when you're handling hundreds of exports.
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Joan Lafferty, Employee

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Official Response
Another way to create multi resolution assets from a PSD may be to upload your PSD to your Creative Cloud assets folder and then use the "Extract" service that is described here:

https://helpx.adobe.com/creative-clou...

Using the service, you'll be able to upload your PSD to the cloud, view it in a browser, select layers and then extract any layer to assets of various resolutions.

I hope this helps.
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Nico

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That's unbelievable to remove the Extract Assets functionnality that you introduced not even 1 year ago... It's like giving someone a Racing car and then make him switch back to a crappy car.

Give the option to go back to the previous version at least!
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eartho, Champion

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>Give the option to go back to the previous version at least!

The option is there...
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Nico

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Where?
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eartho, Champion

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Creative Cloud App/Previous Versions
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dang quoc anh

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@Joan Lefferty: Please bring back Extract Assets. This is save our time.
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Josh Kopinski

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Great to see you brought this back (through Export As...) in the 2015.1 Release. :)

Thanks, Team PS!
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Joan Lafferty, Employee

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Yes. If folks grab the latest build of Photoshop that shipped this week, the Export dialog includes options to specify what scales you want to export assets for.
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Josh Kopinski

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Hi Joan, I'm the OP for this request.

If it's not too much trouble, you may want to mark this as "complete" so future readers of this thread can easily see that the change has been made.

Cheers,
Josh