Photoshop: Running out of RAM when dealing with raw files.

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  • Updated 4 years ago
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I often use photoshop for editing raw files. Recently, it started running out of ram.

I open a few raw files, edit them, close them. As I continue to do this, photoshop runs out of ram forcing me to restart the program. This is a new issue, did a recent update introduce a memory leak?

I have 16 gigs of ram and it is the only program running.

Thanks,
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Dmitri Medvedev

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Posted 4 years ago

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Chris Cox

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Which version of Photoshop?
Which version of ACR?
Which OS version?

Have you installed all the updates?
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Jeffrey Tranberry, Sr. Product Manager, Digital Imaging

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It may help if we could see your Photoshop System Info. Directions for sharing your system info from Photoshop:

http://feedback.photoshop.com/photosh...
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Steve Sprengel, Champion

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If the ACR plug-in is running out of memory, then perhaps allocate LESS to Photoshop, so the plug-in will have ore to work with.
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Chris Cox

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That shouldn't be a problem - but some versions of ACR have had problems with memory allocation.
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Dmitri Medvedev

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I failed to mention that I used the "Save for Web" to save jpgs before closing the raw files.

I was using the 32 bit version of photoshop. When switching to the 64 bit version, the problem seems to be gone though photoshop's RAM usage still creeps up. I have not opened as many RAWs with the 64 bit version.

Not sure why my shortcut was leading me to the 32 bit version... Thanks for the help though!

ACR is 8.4.1
Adobe Photoshop Version: 14.2.1 (14.2.1 20140207.r.570 2014/02/07:23:00:00) x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:10, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2
Physical processor count: 4
Processor speed: 3310 MHz
Built-in memory: 16363 MB
Free memory: 12127 MB
Memory available to Photoshop: 14680 MB
Memory used by Photoshop: 60 %
Image tile size: 1024K
Image cache levels: 4
Font Preview: Medium
TextComposer: Latin
Display: 1
Display Bounds: top=0, left=0, bottom=1080, right=1920
Display: 2
Display Bounds: top=-461, left=-1080, bottom=1459, right=0
OpenGL Drawing: Enabled.
OpenGL Allow Old GPUs: Not Detected.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
AIFCoreInitialized=1
AIFOGLInitialized=1
OGLContextCreated=1
NumGPUs=1
gpu[0].OGLVersion="3.0"
gpu[0].MemoryMB=2047
gpu[0].RectTextureSize=16384
gpu[0].Renderer="GeForce GTX 670/PCIe/SSE2"
gpu[0].RendererID=4489
gpu[0].Vendor="NVIDIA Corporation"
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Chris Cox

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Yes, 32 bit can run into address space fragmentation problems that aren't nearly as likely in the 64 bit app.
You should use the 64 bit app unless you absolutely have to use old 32 bit plugins or drivers (printers, scanners, etc.).