Photoshop CS6 not completely compatible with nVidia CUDA?

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  • Updated 7 years ago
Whenever I open an image from my Pictures file, whether it is a .jpg or .png, it opens in Photoshop CS6 with part of the image re-arranged in a random pattern with missing portions showing the small gray and white checkered background. Just now I opened an image and it displayed 3/4 of it missing. In the blank area, the other 1/4, were 2 smaller, complete images with a portion of those showing just below each small image. It is completely random as to how the images open. I found that when I click "Create new layer" that new layer some how assembles the broken up image into a complete image that I can work with. Sometimes I have to create a new layer more than once to get a complete image.
Well, I just discover this on Adobe's website: MGE is new to Photoshop CS6 and uses both the OpenGL and OpenCL frameworks. It does not use the proprietary CUDA framework from nVidia.
This is very upsetting since I my machine is using $400 worth of nVidia video cards, I wish I would have known this prior to upgrading to CS6.
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Joesph Hudson

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Posted 7 years ago

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Chris Cox

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Photoshop does not use CUDA in any way.
Photoshop uses OpenGL and OpenCL - both of which are standards available on GPUs from multiple vendors.
Using OpenGL and OpenCL does not mean that Photoshop does not work on NVidia cards.

But what you're describing is a bug in your video card driver (the OpenGL part). Generally updating the driver from the GPU maker's website will solve it. If the latest driver does not solve the problem, contact the GPU maker so they can get more details and fix the problem in their next driver release.