Photoshop CC 2019: Transform rotate handle click zone is too small (for auto-commit change)

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  • Updated 2 weeks ago
  • (Edited)
The rotate handles' interaction radius seem so much smaller now since the patch. You used to be able to just drag pretty much anywhere and be able to start rotating, but now after the patch I have to be relatively close to the handles in order to start rotating. Quite inconvenient because there's no reason for my cursor to do anything else when in transform mode, why restrict it?

Is there any kind of setting (I couldn't find any) I can change to revert back to previous?
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Tom Lin

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Posted 4 weeks ago

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Cristen Gillespie

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Having to click in a much smaller zone is intended to accommodate the auto-commit function. You can't fix it or revert to the way it used to be. You have to watch your cursor to see if you're in range. What you can do is click close to your object and then drag the cursor out further away, if you're used to controlling the "spin" by using a longer lever. 

They did that before with Type and I've never quite gotten used to it, but maybe if there's consistency with all auto-commit functions, we eventually will. We have to hope, anyway, since auto-commit by clicking away from the object appears here to stay. I personally thought we had plenty of ways to commit, but if they found that wasn't true for a large segment of their user base (they wouldn't change it for the sake of change), then we need to just think "click closer." '-}
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Cristen Gillespie

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I know I'd like legacy options for something like proportional scale and even whether or not we auto-commit. A great use of the Properties panel, perhaps, to put all our legacy commands there.<G>

But I'll play devil's advocate here for a second. Despite that I  don't like auto-commit for Text that's been around for awhile, and don't like using the Shift key to distort a transformation, it won't take very long for them to have to support two separate program within PS—one for all the "new" behaviors, and one for all the legacy behaviors. I don't know who uses the legacy Brightness/Contrast checkbox, but I'll bet if they eliminated it, and support for it, we'd find out soon enough whose workflows were just fatally disrupted.<G>

So while if they'd asked me, I'd have said "don't change it!," they asked others who said it made it nearly impossible for them to enjoy using PS—probably all of those who came over from other image editing apps quite recently, or who use PS only occasionally. . . but nevertheless, I do kind of get why they aren't building in legacy for every function. I've had to work at feeling this way about the changes to Transform (and Type earlier, as I keep saying and have NOT forgotten that I dislike it<G>) but I really doubt they're  simply messing with us because it's a fun thing to do. (Could be wrong—think of the power they hold! LOL) They are probably looking ahead and realizing just how many legacy features and behaviors we have after some 20 + years. (And I'd still cheer if they found a way to accommodate both groups for Transform on the Options bar.)

At least we still get a legacy setting for the old New Document dialog. . . avoiding that new New Document dialog is a big one!
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Kukurykus

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That what I thought up in other post. It would be best to have every 3 years additional Ps release where everything is fixed and no stuff implemented until next few years when we have enough many new features to create another such Photoshop. Then all who want to be uptodate and sad because something got changed or doesn't work would follow fresh releases while others wait everything is going to be sorted out that Ps is not so modern, but at least friendly.

I'm not saying to wait bugs get fixed for current release as CC 2018 was an example thatn even after 8 months that wasn't done, while something like Device Preview (that I never used) needed people to use CC 2017 for it only. Anyway it's marketing so they will care of income in first instance that we can't dream a day of distinct Ps versions will ever come...
(Edited)
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Mark Payne

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I think I have noticed that I do have to be slightly closer to the transform box in order to rotate, but I did not find it to be a deal breaker. It's just being a bit more accurate, which depending on task may slow you down a fraction.

I do hope that we aren't breaking old school ways of working too much, as some of us started on the 1st photoshop and some of the more standard workhorse tools have workflow that we are extremely accustomed to and are a part of our efficiency at work. Like, this can be a slippery slope.
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eartho

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It's total and complete madness. Rarely are my transforms a single move which can easily be reproduced if i accidentally commit. I'm often moving, transforming, distorting, warping, and then committing. If i accidentally click two pixels too far away, i've just lost everything and there's no way to recover. A bad joke, really.
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eartho

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It's total and complete madness. Rarely are my transforms a single move which can easily be reproduced if i accidentally commit. I'm often moving, transforming, distorting, warping, and then committing. If i accidentally click two pixels too far away, i've just lost everything and there's no way to recover. A bad joke, really.
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Jason Taylor

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Of all the changes I find this one to be the most disruptive to my workflow. 90% of the time I try to rotate, I end up auto-committing. Super frustrating. Auto-commit is a fine idea, but please give us some ability to adjust the spacing or an on/off setting for those of us that actually used that space to rotate images, which I would imagine is a strong majority. Hitting the enter key was not that hard to commit.
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Kukurykus

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You have very good solution - ability to increase space a cursor is far from the beeing rotated layer to avoid 'auto-commit' mistekenly.
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Erik Hofmann

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Ahhhh! Why do they change things that actualy made so much sense?! It's nothing better than the old system! I like the fact you can not accidentally commit your transform. Now it happens every time! How can it be that I, as an experienced user, have to learn the whole process of this stupid software again? What's wrong with this company?
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Kukurykus

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Nothing is wrong in their God's mind. What is wrong with us we dare to opt ;)
(Edited)
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Joel Sigerson

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This is my biggest complaint with 2019. I'm learning the new (old, for everything else) undo; I gave the default proportional transform a try, but at least we have a way to turn it off; but this is such a headache, since to make precise adjustments sometimes you have to be far away from the anchor point.

They make it sound like it was such a burden on users to click the OK button or hit enter, but you've always been able to commit by double clicking; this helps literally nobody, it just lets them add to the  "new feature" count. No computer user in the world can't double click. 
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David Converse

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Give us a way to turn off transform auto-commit!
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Kukurykus

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Click Me Too button if that is criteria they take into account...