Photoshop: 3D Navigation and Painting improvements for texturing

  • 2
  • Idea
  • Updated 3 months ago
  • (Edited)
Photoshop brushes can be hands-down amazing and some of the effects I couldn't replicate in other software when trying to texture 3D models, yet the way the 3D model is handled could be improved greatly:
1. Navigation
As of now, I am using the scroll wheel on my mouse for zooming and switching between painting and navigation using B and V. This is less than ideal, especially when using a tablet, having to constantly reach for the mouse. Ideally, holding the middle mouse button down would allow orbiting around the model (which can also be mapped to a stylus button) while holding down shift/ctrl + MMB would allow for movement and zooming respectively. I feel this would greatly speed up navigation and would also make it easier to move between 3D software and PS.
2. Ability to parent the light under the camera
For the most part, especially when moving the model around a lot, having a static light which constantly calls for repositioning does not seem like a good idea - rarely is one going to paint in the shadow and given the limits of navigation as of now, simply lighting up a shadowed area is much more complicated than it needs to be. If the light could strike directly from the current view, this would make it a lot easier.
3. Symmetry
Many models will call for some degree of symmetry, but only "some" - in many cases, additional details would be painted on or added differently to break it. Using mirrored UVs is not exactly an option since adding additional details would call for UV remapping - a single option to mirror painting would allow avoiding this and would be very useful.

Photoshop for 3D texturing could be (and hopefully will be) an incredibly useful tool yet, as of now, these small issues are making me fight the tool rather than use it properly.  
Photo of Adas Lokys

Adas Lokys

  • 1 Post
  • 0 Reply Likes
  • sad

Posted 4 months ago

  • 2
Photo of Stefan Klein

Stefan Klein

  • 131 Posts
  • 72 Reply Likes
It ́s a pity, but Photoshop 3D wasn ́t improved since years and now, since they have "Adobe Dimensions", although it ́s targeted to another kind of user, Photoshop 3D seems to be dead :(
Photo of Krystian lusarz

Krystian lusarz

  • 1 Post
  • 0 Reply Likes
Yep, it's a shame. PS 3D could be an amazing tool for creating textures but now it's just too slow, too buggy and it lacks some of the basic features.