Normal of Photoshop 3D layer exported object are flipped.

  • 1
  • Problem
  • Updated 2 weeks ago
When I export 3D object and imported into Dimension. The normal of the object was flipped. so Render results were wrong.
The object was made by rotating a path. 
When I fixed the normal in Cinema 4D and export to Dimension. The result was to collect.

Photo of Toshihide Miyata

Toshihide Miyata

  • 1 Post
  • 0 Reply Likes

Posted 2 weeks ago

  • 1

Be the first to post a reply!