Lightroom: Fix longstanding bugs, plug longstanding holes, and beef up the SDK.

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  • Updated 6 years ago
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I love Lightroom 4, as do lots of people.

But, there were scant few of the longstanding bugs and glaring omissions dealt with.

This is my official request for Lightroom 5, to take care of more of the longstanding shortcomings in Lightroom that persist.

At least pluck the lowest hanging fruit... - know what I mean?

And please, beef up the SDK too!

Cheers,
Rob
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Rob Cole

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Posted 6 years ago

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Dorin Nicolaescu-Musteață, Champion

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know what I mean?

Giving few examples would be nice, nevertheless...
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Rob Cole

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Peruse this forum if you want examples - I've given plenty in the last X years...
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Photographe

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Rob wasn't this your request for LR 4?
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Rob Cole

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Hopefully it *won't* be my request for Lr6 ;-}
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Lee Jay

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It's a bit if a ridiculous request, given the thousands of open feature requests in this very forum. Which ones are the "longstanding holes" and which ones aren't? I suspect everyone's list would be different. For example, none of the three Rob posted above would be in my top 100.
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Rob Cole

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It's not that hard to find things that should have been taken care of by now, and haven't been. Plenty of room for improvement here, yes: plenty of room...
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Noel Carboni

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You have my vote on general principles, though I don't use Lightroom.

As the owner of a software company myself, by policy we fix customer-reported problems in the next point release. However, if we actually did have a customer-reported problem that was put off, we certainly wouldn't release the next major version of software without addressing it!

There's a general sentiment thrown about that "development resources are limited, so the developers can only address the highest priority stuff".

BUNK. Fund a bigger/better development team if you can't get to all the bugs by the time of release. Or do fewer features. Leaving open problems in what's supposed to be the preeminent graphics software on the planet is inexcusable.

Adobe might say, "Who are you to tell us how to run our business?"

To that I would answer: "We are your customers. If you don't take care of your customers, someone else will."

-Noel
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Photographe

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LR is like a stripped down pickup truck. It's not elegant but it gets the job done and throws some mud in your face if you're standing in the wrong place. It will always be this way.

The analogy only goes so far of course. My personal favorite bug that was around for months in LR3 even though they knew about is the

"Minimize Metadata on Export feature "

which, unfortunately, did not minimize Metadata if you also chose to minimize the JPG size.

No idea how that slips through a proper programming team. It's as if somebody wanted to purposely put in a bug to screw people.

To complete the joke, Adobe refuses to make Metadata visible to the customer, so you have to install a separate Metadata viewer to check what Metadata LR is or isn't exporting.

But somehow Adobe's marketing team has me convinced that there is no viable alternative to Lightroom on the Windows platform.
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Rob Cole

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The priority of a bug shouldn't matter if it takes longer to determine it's priority, than it does to fix it. I don't blame Adobe for not looking for bugs they won't have time to fix, but the myriad of quick-to-fix bugs laid on a platter for them by the users should not just be "forever" ignored. It doesn't seem like Adobe takes a pass at the (user-reported) bug list during each development cycle, which is the missing piece. It seems they just do the top-priority things on their list, and when time runs out, it's released.

I try not to complain too much, since Lightroom is the best option for best quality on Windows, in my opinion, but that doesn't mean there isn't room for improvement in the bug fixing (and hole plugging) department.

99% of bugs in this forum are "unacknowleged", which doesn't mean they won't be fixed. 1% of bugs in this forum are "acknowleged" which doesn't mean they will be fixed...

Cheers,
Rob
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slarti3

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+1, just as a gentle reminder to the developer team that it's these old bugs and issues that can really slow down the workflow.