Lightroom: Lens correction slider for the perspective options

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  • Updated 3 years ago
It would be nice with a slider to control the various auto perspective correction options in the "Lens Corrections" section (off, auto, level, vertical and full).

The main issue is that many times they will crop away important parts of the image, which of course is unavoidable. Therefore it would be nice with a slider to control how much correction you want so it is possible to get some slight perspective correction while being able to keep important elements in the photo.

Also, in general the UI for the lens correction options look quite awful compared to the rest of the UI in the Develop module. It isn't very self-explanatory what the buttons do.

Maybe do something about that awful tooltip about the alt button as well... not sure if it can be replaced by a checkbox and altering how things work under the hood?
Photo of KA WANG WU


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Posted 3 years ago

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Photo of Paul Plak

Paul Plak

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Hi Ka Wang Wu,

Well, that's what the manual sliders in "Lens Correction" are for, don't you think ?

They are not so hard to figure out, but you need to work them in good order.

Distortion will fix barrel / cushion distortion. Chances are you do not need to touch it,  if you enable lens profile correction, it's done already.
Vertical is the most important, as it will fix vertical alignment. Going left with the slider makes them go \ | /, going right makes them go / | \, fiddle until they are all parallel | | |
Horizontal works the same, only with horizontal lines.
Rotate is often needed, when verticals are aligned, they may still not be parallel to your photo sides, or you horizon might still be off.
Scale is nothing but some kind of "zoom in - zoom out", I never use it, i guess someone has a use for that too, but I can't see one for myself.
Aspect will  correct (if needed) the vertical to horizontal distance ratio, most of the time this is not needed, but there are cases where an automatic upright correction needs to be corrected.

So skip distortion unless you actually have distortion, and use the sliders one by one from top to bottom. Most times only Vertical and Rotate are needed.

Mind, if  you have both horizontal and vertical corrections applied, chances are your viewpoint was off centre and you cannot expect to obtain perfect rectangular shapes, but you can go a long way.