Photoshop: Ability to to set the default "unit" increment for slider movement

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  • Idea
  • Updated 6 years ago
  • (Edited)
Hi all,

I found a bit annoying not to be able to manage the sensitivity of slider when doing a mouse-drag over the label of a propriety.

For example, when I want to set a stroke or font size, (or anything else) I always have to carefully fiddle with the mouse in order to get the exact value, constantly losing precious seconds while working.

The ideal situation would be to use the entire screen as a virtual slider to control the values.

Current behavior:

When the mouse is dragged by 1 pixel (on screen) the value affected increases by 1 unit.

I'm aware that this ratio also can be affected by using ALT+mousedrag or CTRL+mouse drag to subdivide or multiply the units by 10.

That said, this is not what I'm talking about. I would like the ability to modify the distance the mouse needs to do to affect the units.

Suggested behavior

Allow the mouse to be dragged by a wider range (for example 5 pixel (on screen) to affect the value by 1 unit.

This value should be controlled in the preferences of user interface. Keeping the CTRL and ALT+mouse drag still usable.

I'm I the only one frustrated by this?

This behavior was also found in CS5 but I'm not sure it was in CS4, anyway, I think would be greatly improve the usability of the interface.

If Adobe is listening, good job on this new release. Nice to see some major improvements.

Cheers.

G.
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Greg Pin

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Posted 6 years ago

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PECourtejoie, Champion

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Hello, I'm not following you? do you want to change the base "unit" of movement? Why? do you find the current setting too sensitive, or not enough?
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Greg Pin

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Correct. I find it indeed too sensitive. 1 pixel (on screen) = 1 unit.
Trying to set a precise value requires dexterity.

Most Adobe CS products use the same ratio. I'm also a heavy After Effects user, over the years I have constantly optimized my workflow as much as I could, but I haven't found a good workaround other than typing the value directly in the field.

Many other 3D or composting software have this behavior optimized. Some even allow your mouse to wrap around the screen many times allowing greater precision.

BTW, You nicely summarized my post in 2 lines ;)

Cheers.
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PECourtejoie, Champion

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I'm not totally getting it: you would need longer sliders, or do you mean with scrubby sliders? And when you use CTRL or Command, it is too small of a change?