Photoshop CS6: Importing OBJ files doesn't keep scale, can't follow path to texture files

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  • Problem
  • Updated 7 years ago
  • (Edited)
When importing differents OBJ files in PS CS 6 I don't keep the scale.
Each object is maximized to the document size...

Another problem is PS don't follow the path to the texture files given in the MTL file

The OBJ files can't keep the hierarchy of the scene...when importing an OBJ scene containing 2 or more objects I get only "one mesh"...(it works better with DAE files)
Photo of Jean Michel Le Goff

Jean Michel Le Goff

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  • frustrated

Posted 7 years ago

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