Photoshop: How do I make the edges of my 3D object smooth?

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I've been trying to make a 3D Billiard 9 Ball. However, after creating the layers & turning on the 3D tool my sphere is jagged around the circumference. I have tried everything. I am a newbie/intermediate user. So, quite possibly I'm missing something.

I've looked for an anti-aliasing tool or something to that affect to no avail. I've tried to contour the layers before going to 3D. And I've looked for anti-aliasing in the 3D tools but cannot find it. Even after I save as .png the circumference is jagged. The same problem happens with all the shapes. The Soda can etc.

Can someone please help me? I would seriously appreciate it.
http://photobucket.com/9ball < this is where you can see my awful attempts. I haven't been able to work the shading, lights or glossy effects too well ~ yet.
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Kara Rowe

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  • frustrated

Posted 6 years ago

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SG..., Employee

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Hi Kara,

When you mention jagged edge around the circumference, have you rendered your 3D scene (3D> Render). If so, then you're probably seeing a limitation of the meshes polygon count, leading to visible faceting (or small flats that make up the overall shape).

You may need to use 3D Extrusion to lathe a sphere. I'll see if I can put together straight forward steps on how to do this while avoiding some pitfalls.

For the materials and lighting, you want to look here for more content: http://www.photoshop.com/products/pho...#

regards,
steve
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Kara Rowe

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um, gosh ... i feel like a pest ... but, have you been able to put together steps for me? just wonder'n & again thank you thank you!! you're appreciated!!
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Kara Rowe

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Hello Steve, Thank you so much for answering my question. I apologize for just now getting back to you. Mothers day kept me quite busy for days.

Any way, I had not used the Render before I posted my question. I'm a newbie & had never really used 3D before. So, I didn't know to use the Render.

I went ahead and used it and my 9 Billiard Ball went from having a jagged circumference to looking lumpy. I realize A.P. isn't meant to be a true 3D program but I was still hoping for better results.

Is there something else I am missing? Any further ideas, tips, knowledge you're able/willing to share would be greatly appreciated. Thank you in Advance for your time and efforts.

All my best,
Kara
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Kara Rowe

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wow. sorry. probably should have shrunk this image beforehand. But, at least you can clearly see the bumps/lumps around the circumference.
Kara
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Chris Cox

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How did you create the ball/sphere? Whatever created it used too few polygons, so it comes out with visibly flat edges.
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Kara Rowe

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sorry, i just had to say ... my poor 9 ball looks like it's depressed & suffering from some sort of nitrocellulose disease ; ) lol
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SG..., Employee

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Chris, this is the Ps provided sphere mesh preset. It has more vertices and faces then the CS5 version, so it's not just poly count.
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Kara Rowe

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um, ya lost me ; ) lol
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Kara Rowe

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sorry, i didn't see where it said to click for 2 more comments until now. i'm not generally all that good at math so maybe i ought to brush up to better understand the aspects of using 3D.
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SG..., Employee

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Hi Kara,

No problem with the delay; I hope you had a terrific Mother's day celebration.

I've looked at a few options, but haven't pinned down the steps. How are you hoping to use the resulting 3D layer? There's pros and cons to each option I'm thinking.

regards,
steve
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Kara Rowe

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Moms day was nice. Thank you for asking.

So, the 9 ball trauma continues ... but 1st I should mention I have just found out that I have a sub par (to say the least) graphics card. Could this be an impacting variable? Oh, probably huh? Thought I'd ask nonetheless.

I plan to use the 3D tool to generate images for use on clients websites and mobile websites. For headers, other various images throughout website pages and as icons (usually 48X48) for mobile websites. Is this what you were asking?

I realize at 48X48 on a mobile device the lumpy thing may not be that much of an issue (my retentive attention to detail keeps be from being satisfied). However, I would like to be able to generate better quality for larger images. I mean, I've seen plenty of 3D images that are 150X150, 250X250 etc. etc. that look perfect. So, there must be a way. Maybe it's just that Photoshop isn't cut out for the job?

Thank you so much for working on this for me. My laptop is cr*p'n the bed. I'll be getting a new one soon so that I can get the most out of the Photoshop software. Any suggestions for a graphics card?

Be well and take care.

All my best,
Kara
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SG..., Employee

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Hi Kara,

Sorry for the delayed response. Your graphics card isn't causing the faceting you noticed. It may slow down 3D interaction or cause some overlays (on screen UI elements) to not appear, however.

Those sizes might let you get away with things, but it is best to try it and see what you think. I was asking to see if you were hoping to be working on the other side (high pixel counts), where downsampling wasn't an option.

I have a modified sphere model that I think will be the simplest solution. Can you send me email (stevegATadobe.com) so I can post it for you?

regards,
steve
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Kara Rowe

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Hey there Steve,

No problem ... I just appreciate whatever time you have to help me : ) I know how busy life is : )

I have actually been dealing w/a very frustrating issue w/Adobe.

The Shapes tool has stopped working and pops up an error message. The same error message pops up when I try to change the color. I know the bit some'n is suppose to match ... and it does but I still get an error. Also, the ability to save as .photoshop .eps has disappeared from my Save As extension list.

I still had till end of the month to use the Beta but it was suggested to uninstall the beta & reinstall the Release version. So, I did that but the same issues are still present.

So, I decided to do a system restore back to the day before the errors started popping up. But that didn't fix the issue. It made my problem worse.

The system restore uninstalled the Release version and reinstalled the Beta version. So, I went to uninstall the Beta (again) but I get a message saying that the Uninstall Failed. And when I launch Ps the Beta splash screen comes up and says I have 0 days left but then an other screen comes up and now says I have 28 days left. Very confusing.

I have gone the route of Control Panel > >>> Uninstall.

Someone said I should go to the Directory of Ps to locate the Uninstall there but I have looked and looked and cannot find an Uninstall listed in the Ps Directory which I get to by .... ?? ... Computer > Program Files (x86) ... ?? Any ideas?

Any way, back to the 3D issue ... I had to look up what downsampling meant ~ lol (don't forget I'm a Newbie lol). Actually I'm still not sure what you mean.

I make my (native ~ ?) images large ... say about 1050X750 or 1050X1050 and then I save them as .eps, .jpg, .png (and use the Save for Web) at smaller various sizes. I will need to go look at Ps to find this downsampling you speak of ... lol

I find that even though 150X150 is still a relatively small image size ~ the lumps/bumps or what have ya are still quite visible and simply not the result I'm hoping to get.

Well, back to my uninstall Trauma ... arg. Adobes call center has NOT been of Any help whatsoever. So, I am very thankful for all your time and efforts. I was told I need to purchase the software before I can get help (which is of course understandable). However, I don't want to purchase the software if I cannot successfully uninstall the Beta so that I can install the purchased version. Catch 22.

TTFN & have I thanked you lately?? LOL THANK YOU SO MUCH!!

All my BEST,
Kara
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Kara Rowe

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PS I will email you in a little bit. meanwhile ... kararowe@yahoo.com
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Steve Schaeberle

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Hi All,

This sounds like the same issue I'm attempting to understand.
What was the final outcome.

Here is what I'm getting after rendering. Any way to increase polygon count
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Kara Rowe

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let me know if you find out : )
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Chris Cox

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Looks like you used a selection to define the shape instead of a path. The pixel edges on a selection give results like you show. A path would give a much smoother result.
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Chris Cox

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Ah, Steve already posted that on your duplicate topic: http://forums.adobe.com/message/44560...
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Kara Rowe

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Hello Steve Sch...

I would very much like to know myself. The rendering doesn't seem to ever give a result that I am happy about. I am thinking Adobe Ps just isn't up to the job and that something like Blender would be better. But it's yet an other thing to learn.

Please let me know if you learn how to make 3D better in Ps because I would Love to know.

Good luck to you too
Kara