Lightroom 4: Clarity Button raises exposure

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  • Problem
  • Updated 7 years ago
  • (Edited)
Clarity button significantly raises exposure and grain in Lightroom 4 compared to Lightroom 3. Please fix this.
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Charles Kirk

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Posted 7 years ago

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Lee Jay

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The exposure situation was significantly mitigated between beta and final. This is probably where it's going to stay.

As clarity is somewhat of a sharpening-like operation, it can enhance noise that's already there. I don't think it enhances noise any more than the old one in LR 3 but the black point changes can make it seem like it does.

The new clarity works in a fundamentally different way than the old one, and that's why it doesn't produce halos anymore. But it also means we have to get used to how it works again.
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Charles Kirk

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Currently on LR4 the Clarity button is pointless. I can't go past 5 either way without it completely screwing the image. It worked well in LR3 so why change it? For me, this is a serious issue and I won't be using LR4 (or recommending that anyone else uses it) until it's fixed.
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Lee Jay

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It's already fixed, and it works in most cases much better than the old system, especially in reducing halos.

See here: http://blogs.adobe.com/lightroomjourn...
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brian brains

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I think the clarity adjustment is great. If you feel it lightens too much, make your own adjustment to correct that if you must. But the effect of the clarity adjustment is now much better. LR4 is not LR3. If it were the same there'd be no point in upgrading!
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Rob Cole

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I'm not sure if new(est) clarity exacerbates noise in the midtones or highlights more (or less or same) than old clarity did, but it definitely exacerbates noise more in the shadows, but probably only because old clarity didn't clarify shadows - in fact, it tended to shut them down a bit (i.e. darken), at least the finer stretches of darks. Big stretches of dark were essentially unaffected by old clarity.

Note: Lr4.0 clarity is much better than Lr4b clarity, to me. Granted, it's a bit of a bummer if you don't want the shadows clarified, since you got no choice about it, except using it via locals, which is actually not that different than how I often used Lr3 clarity - frequently I would apply it globally then spot reduce the halos or other areas where I didn't like it's effect. Same for new(est) clarity, except instead of spot reducing halos it's spot reducing in shadows. And of course one could just apply clarity locally in the first place...

And of course, sometimes the shadow clarity is just awesome!