Photoshop CC: Changes made to a 3D object's source are not reflected in the 3D composition

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  • Updated 1 year ago
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I have a Photoshop CC project where I have converted my smart objects into 3D extrusions.

I have been trying to edit my original smart objects via the 'edit source' button in the 3D menu, but any changes I make aren't shown correctly in my 3D composition.

If I move existing layers in the smart objects, then these changes ARE reflected in my 3D composition, and sometimes if I show/hide layers I see a change in the 3D composition, but it's never an accurate reflection of the smart object I have just edited, and usually looks like a squashed mask has been applied to my 3D object.

If I try to add new layers to the smart object then these changes are NEVER reflected in my 3D composition.

I have tried editing my composition on several different Macs with various versions of Photoshop (CC, CS6 and CS5.1) but always with the same behaviour.
I have recreated my project from scratch several times and I always get the same behaviour.

I am coming to the conclusion that 'Edit source' in the 3D menu simply doesn't work as it's supposed to, and there is surprisingly little information on the internet regarding the exact behaviour of the 3D tools.

Any help would be appreciated.
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Andrew Wragg

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Posted 5 years ago

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SG..., Employee

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Hi,

Are you hoping to just change the extrusion shape with 'Edit source'? Or are you also trying to change the colors?

What are the contents of the Smart Object layers that you are using to create extrusions? And when you edit the source file, are you going further into the Smart Object layer or just editing at that first level?

regards,
steve
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Andrew Wragg

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Hi Steve,

I am trying to edit the original 2D smart object via edit source, and I want the 3D extruded shape and face to mirror the 2D shape and face. I am not trying to change the extrusion depth or any other 3D alterations (caps, deformations, etc).
I assumed that altering the 2D smart object via edit source would automatically update the extruded shape. Is this not the case?

I am editing nested smart objects 2-4 levels deep, never the first level. The first level of smart object (after clicking edit source) appears to be a masking layer generated by photoshop after clicking 'New 3d extrusion from selected layer', but I can't find anything in the photoshop help files confirming this is the case. When I have tried to add a new layer in the first level, the new layer acts as a mask for any layers below it.

Thanks

Andy
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SG..., Employee

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Hi Andy,

The Edit Source button is meant for changing the source input that generates the boundaries of the 3D mesh. How that happens with nested SO sources can get fragile (meaning you need to make sure and save each time coming back out to the parent document).

So you should be able to make the change that you want, but there may be something particular in your file structure or workflow that's causing problems.

As far as changing the colors (surface rendering) on the face, that happens through other UI.

Is it OK if I contact you directly to go further with your files?

regards,
steve
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SG..., Employee

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Thanks Andy.

I'll take a look at your file and contact you directly. We deleted your response so spammers couldn't harvest the email address you included.

regards,
steve
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Edwin Giraldo

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did you guys resolve this issue? I'm having the same problem
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SG..., Employee

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Hi,

I can't recall the details or resolution. What version of Ps do you have? And what OS are you using? If you have nested Smart Objects, then make sure to save your changes all the way back to the 3D layer parent.

regards,
steve