I get an error that I used to never get when having Maya and Photoshop open doing texture work where I cannot rewrite the PNG being used as a texture file in Maya. This is extremely frustrating, I'm having to write a different PNG file every time I need to make a tweak and then re-link to the new PNG file it in Maya. I used to be able to just rewrite the same file it would auto reload it in Maya. Please fix this, it is extremely frustrating, there is no way to bypass this error. There should be a preference to allow this or a 'Continue Anyway' option.