Applying a 2D layer past a 3D model's UV map

  • 1
  • Question
  • Updated 3 months ago
I'm attempting to apply a 2D image to a 3D model, however the image gets cut off at the edges of the UV map. Is there any way to make it extend roughly 10 pixels past the edge?

Photo of Zack Johnson

Zack Johnson

  • 1 Post
  • 0 Reply Likes

Posted 3 months ago

  • 1

Be the first to post a reply!