Photoshop 3D : make a mask from object geometry, w/o shadow

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  • Updated 7 years ago
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in Ps Cs6 extended, i'd love to use the 3d layers to actually make a real "object mask", and excluding shadows and reflections.

This could be made as a real pixel mask layer, since the rendering of a path is prone to (bad) smoothing

Without reflection, it would make it easier to adapt just the shadow to the scene (picture under) geometry, maybe add some diffusion mask if necessary, or just exclude the object geometry from an adjustment layer.
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Franck Payen

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Posted 7 years ago

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