Photoshop: Please, add 3D modeling features

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Please, add 3D modeling features in Photoshop. Nothing fancy, just something like Anim8or (http://www.anim8or.com/).
Thanks in advance.
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Ivano Arrighetta

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Posted 2 years ago

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David Tristram, Employee

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it's not modeling, but you can composite 3D objects with 2D art with this new app now in beta:
http://www.adobe.com/products/project-felix.html
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eartho

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Please don't. If i want to do 3d modeling, i'll use a modeling program. The last thing PS needs to focus on is activities un-related to its core principles. 
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Ivano Arrighetta

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David, Project Felix is not interesting to me. Eartho, Photoshop is evolving and its core principles are being broken with the introduction of Photoshop Extended, back at the time. Now many people feels like Photoshop needs a 3D modeling feature, me included. I would pay 100s of dollars for this.
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eartho

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Good grief, no. If you have $100's to spend, then just buy something which has already been developed. PS isn't meant to do everything... no one wants a jack of all trades, but a master of none. 
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Ivano Arrighetta

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Who says this? As I already mentioned, lots of people wants 3D modeling inside Photoshop.
Just because you are not in this group, why do you tell it's better not to do so?
Live and let live.
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Rob Fitzsimmons

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It already has basic 3D functions in CC. I find them a little cumbersome, but I use them in a pinch to export .obj files.
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Ivano Arrighetta

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What do you mean? Can you already define a mesh using nothing but Photoshop?
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Rob Fitzsimmons

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Yes, you can extrude Shape layers, or create basic meshes like cone, cube cylinder, etc. You can also import 3d files. A few years ago it was only available in the "Professional Suite" or something like that..
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Ivano Arrighetta

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Yes, I was aware of that, but as I said in the first post, I would like real 3d modeling.
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Ivano Arrighetta

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Anyhow, it would be great anyhow if only one could extrude 3 views of an object and boolean combine them to build a mesh. It would be great anyway.
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Cristen Gillespie

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Have you looked at Stephen Burns most recent edition of "3D Photoshop for Creative Professionals" at Amazon, or "Photoshop CC 3D workflow" at Photoshop Cafe? He does as much modeling as can be done with recent versions of Photoshop. There's more you can do than simply work from primitives. In the latter book, he lists a chapter on using the Pen tool for more advanced modeling. I've also seen Bert Monroy do the same.

It's not a full modeling program, but for the price it's not half bad. Just look at the cost of  3D modeling apps and 3D in PS becomes a bargain. Mind, I'd like them to simply buy Cinema 4D. '-}
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Ivano Arrighetta

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Thanks. Is there anything on the web or free resources similar to what did you write about?
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Cristen Gillespie

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You could do a search on YouTube, but I seriously doubt there's anything out there for free that covers Photoshop 3D to the extent Burns does in his book. 3D has one of the steepest learning curves of any of the graphic arts, and it's a bit much for us to ask people to go through all that, themselves pay the steep cost of the software and books and courses to become experts, also learn to write or present good tutorials, which is not just another 3D skill, and then give it to us for free on the internet.

Since you're specifically asking about modelling, the  likelihood of learning without a cost is far less than if you merely wanted to know how to extrude text in PS 3D.  But if it is there, between various short YouTube tutorials and Adobe's online Help files (not the greatest or easiest source to work with, but if you have some patience, they can be a pointer in the right direction), you might be able to cobble together enough to go the rest of the distance on your own. When money is  tight, most of us try that route at least until we hit a wall where our only option is to take a course, buy a book. . .
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Ivano Arrighetta

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Ok, let's pretend I'm going to buy the photoshop cafe's resource. What am I going to learn from it?
Will I learn how to do 3d modeling (real modeling) with photoshop? Will you give me a brief about it? Thanks in advance.
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Cristen Gillespie

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> Will I learn how to do 3d modeling (real modeling) with photoshop? Will you give me a brief about it? >

It's real, but it's extremely limited. It just gets you beyond the level of having to construct everything out of a few primitives. If you can draw a path that gets extruded into the shape you want, you're good to go. You can imagine that that will be far from what you can do with dedicated modern 3D software.

I can't seriously recommend Photoshop's 3D for someone who is very serious about learning modeling. It's great for those who have only occasional need and don't want the learning curve associated with it. If you just want to get started in 3D and see how much further you want to take it and you have PS CC, it's a decent taste of 3D. It was mainly intended to provide designers with a way of using 3D models already constructed in their 2D designs for commercial work.   It was meant to have a very gentle learning curve for that reason, and was never intended to compete with a full 3D program.

I've seen several of Stephen Burns models, and from what I've seen, he's taken 3D in Photoshop about as far as you can, but that doesn't make it replace a full 3D app. Take a look at the material for his book in Photoshop Cafe. He has an illustration and a short blurb about each chapter. The last, or close to it, is for modeling with paths created with the Pen tool. It's a very old way of modeling, but still valid for some types of objects. See for yourself if that's what you're interested in starting with. I haven't done any modeling in a few years, and am only somewhat thinking of getting back into it. I haven't bought his book to offer you a serious review, but I have watched a couple of videos he's made, and I think he explains well what he's doing. Perhaps you can contact him directly if there's something you know you want to do to see if PS 3D is even capable. As everyone is saying, it's very limited, but there is a bit more possible than is obvious at first glance.

Otherwise you might also take a look at Blender, which is free, extremely powerful, has a very serious and difficult to learn UI, but also has quite a bit of documentation out there, paid and free, to help. Or look at Sculptris, from the people who bring you Zbrush. An entirely different way to model that may be just what you might find appealing. E-on's Vue has a free very "lite" cousin called Pioneer. It's used for creating landscapes. Bryce 7 still exists from DAZ, I've heard. It's extremely cheap, if not free, there is documentation still available, I believe, and does have some basic boolean modeling, along with the landscape modeling it's known for.

Google any or all of these if you want to get into more than PS offers. Even the "lite" apps have a bit of a learning curve to come up with what you want, and apps like Pioneer and Bryce in part exist to sell you models someone else has made. How much free help is out there I can't say, but from what I've seen, there's certainly a fair bit more than there is for Photoshop 3D.
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Ivano Arrighetta

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Thanks for your help. I guess I still need to focus on real 3d modeling in PS. I already know how to use Blender, despite I never done anything with it. I would like to manipulate vertices with PS and do some real modeling with it. It would be cool if it would be possible.