37 Messages
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738 Points
Sun, Mar 10, 2019 4:13 PM
Photoshop: Smart filters, Blur Gallery, Layer FX and any raster masks ignore Artboards
I've discovered a HUGE performance increase opportunity!
All filters ignore artboards and use hidden "real document size" instead. This makes photoshop to technically redraw all the hidden pixels.
Situation: you have 6-10 artboards with for ex. layout variations of some design (print, banner outdoor, UI, etc) each artboard has ~50-100 smart objects with some filters/raster masks/of filters. As a result, it becomes almost impossible to edit anything because PS has to redraw all the useless space hidden by artboard bounds and it takes ages!
Here is a video demo (also attached to the post):
https://service.crazypanda.ru/v/monosnap/2019-03-10-18-50-48-MoUt6.mp4
I think it's possible to change how artboards are rendered. Something will definitely break with that change but the win from that will be VERY big.
As an alternative, I think there should be a switch in the settings: "Use old Artboards" which will make all the scripts and plugins backwards compatible. Plus you can create a new scripting API for the new methods instead of replacing old ones.
Imagine even when you create a solid colour it is not actually cropped by the artboards under the hood.
Basically, artboards are acting like simple rectangular vector masks but regular vector mask defines bounds.
All filters ignore artboards and use hidden "real document size" instead. This makes photoshop to technically redraw all the hidden pixels.
Situation: you have 6-10 artboards with for ex. layout variations of some design (print, banner outdoor, UI, etc) each artboard has ~50-100 smart objects with some filters/raster masks/of filters. As a result, it becomes almost impossible to edit anything because PS has to redraw all the useless space hidden by artboard bounds and it takes ages!
Here is a video demo (also attached to the post):
https://service.crazypanda.ru/v/monosnap/2019-03-10-18-50-48-MoUt6.mp4
I think it's possible to change how artboards are rendered. Something will definitely break with that change but the win from that will be VERY big.
As an alternative, I think there should be a switch in the settings: "Use old Artboards" which will make all the scripts and plugins backwards compatible. Plus you can create a new scripting API for the new methods instead of replacing old ones.
Imagine even when you create a solid colour it is not actually cropped by the artboards under the hood.
Basically, artboards are acting like simple rectangular vector masks but regular vector mask defines bounds.
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earth_oliver
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