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Adobe Photoshop Family

7 Messages

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1.1K Points

Sun, May 27, 2012 9:07 PM

76

Photoshop: Please support PixelBender in CS6/CC

Why pn earth would Adobe drop this hugely successful and uniqe set of plug-ins/filters! I know a lot of people are very unhappy about this. I really hope Adobe changes its mind and comes out with an upgrade/patch to fix this problem.

Responses

1 Message

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80 Points

8 years ago

I spent all this money upgrading to cs6 just to find out I need to re-install cs 5 This sucks!

1 Message

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62 Points

8 years ago

I was afraid that this is what had happened to Pixel Bender, since they had sort of put the Oil Paint operator in CS6.
It is too bad, some of the effects were silly but several besides oil paint had definite potential.
Perhaps if this topic stays alive they will reconsider but for now I am off to look into the standalone version before re-installing CS5.

1 Message

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82 Points

8 years ago

Just realised myself that it's missing. And like many others have stated, that "sucks".

1 Message

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62 Points

8 years ago

Worked well with CS5 and upgraded to CS6 and lost the capability. Please consider adding it to the CS6 product.

This reply was created from a merged topic originally titled
Why doesn't CS6 support Pixel Bender?.

6 Messages

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110 Points

8 years ago

Glad I read all of these. I was thinking of upgrading to CS6, but I use pixel bender on multiple photos. I don't want to lose that plug-in. May consider upgrading if the plug-in is available or the "oil paint" filter in CS6 gets upgraded to the satisfaction of pixel bender users.

Adobe Administrator

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15.5K Messages

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291.6K Points

You can download CS6 and try out the Oil Paint filter to see if it will work for your needs.

Sr. Product Manager, Adobe Digital Imaging

15 Messages

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406 Points

Sadly, the oil paint filter as implemented in CS 6 is lacking some of the functionality of the Pixel Bender version, while it adds an unnatural-looking new lighting "feature" to the mix. The older version was better, no matter what your needs are.

15.1K Messages

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195.8K Points

What functionality are you missing? It was supposed to match the older oil paint filter, but with custom UI instead of a default UI.

15 Messages

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406 Points

It doesn't match. There are a few controls that are the same across both versions, but some from the old version that are missing in the new one, and a couple, like the lighting sliders mentioned before, and a "bristle detail" function.
Missing are the "Colorization" and "BrushContrast" sliders, both of which I use every time that I use the OilPaint filter.
See my screen cap - CS 6 version on the left; Pixel Bender version on the right: http://stereographic.net/oilpaint.jpg

6 Messages

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110 Points

I will try to see if Kelby Training has a tutorial on the cs6 oil paint filter. Maybe if I see how it works I can make a decision on the upgrade. I do love the pixel bender oil paint.

6 Messages

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110 Points

I watched the video on the oil painting filter for CS6 on Kelby Training. It did not look much different. So I downloaded the trial version of CS6 to try the oil paint filter out. I tried to duplicate (or at least come close to) a picture that I had already done using "pixel bender". I could not come close to the "pixel bender" picture. Major difference was in the "color" which I figure I could work around using photoshop image adjustment tools. But one thing that would take a lot of adjustments would be to "smooth" out the "texture" of the CS6 picture. The texture looks does not look natural (especially in the sky). I looks like a stucco wall to me......I figure if I upgrade to CS6 I will need to keep CS5 running for the purpose of using the pixel bender filter for oil paint. (I love changing photos to oil paint when I feel the focus is a little blurred).

6 Messages

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110 Points

I just thought of something that may be why the CS6 images look "rougher". Pixel bender only allows a maximum of 1500 pixels to be manipulated where CS6 oil paint works with much higher pixels. Perhaps if I size my image to 1500 pixels and try CS6 I will get the "smoother" look. Can't try it until I get home tonight, so if anyone else can give it a try, I am dying to know if that will fix the "rough' texture of the photo in CS6.

15 Messages

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406 Points

The image resolution has nothing to do with the problem. The filter has been fundamentally changed, and it is impossible to produce results with one version that match the other.

15 Messages

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406 Points

The problem with the new version is that it is now impossible to show the "texture" of the filter without using the crude "lighting" texture mapping sliders. In the Pixel Bender version, much more subtle effects were possible.

6 Messages

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110 Points

Dang, I thought resolution might be the key!

4 Messages

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324 Points

8 years ago

Cutting out this avenue for third-party development seems to go entirely against Adobe's recent push for community interaction with their web products... Very disappointing.

17 Messages

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220 Points

8 years ago

I'm a peel off white user. I find this filter invaluable and now in CS6 I can't use it. If I want to use it I have to fire it up in CS4 on my G5. that is not progress. I read on the the Adobe labs page that Pixel Bender is built into CS6 if this is the case then older pixel bender plugins should work right?

I'm not very happy with this. Maybe Photoshop needs to build a peel off White into Photoshop instead of all this gimmicky stuff. I still have not found a method to peel off white as good as the old bergdesign plugin.

15.1K Messages

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195.8K Points

No, only the OilPaint filter is build into Photoshop CS6/
We tried to support all of PixelBender, but the PixelBender group went away.

17 Messages

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220 Points

Thanks Chris, this is the first comment I've read that explains that the Pixelbender group is gone. do you have any CS6 solutions to the peel off white plugin? or am I going to have to stick with CS4?

17 Messages

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220 Points

Well it looks like I can install PSCS4 on my Mini so at least I don't have to jump over to the G5 to use the plugin. but still what a pain in the azz.

15.1K Messages

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195.8K Points

There are actions floating around the do the same as "peel off white".
And you'll have to read all the topics in the thread for the PixelBender backstory. (damit, I wanted that plugin in CS6 myself)

17 Messages

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220 Points

well for now I'm running CS4 alongside CS6 it installed problem free. I have a few 32bit plugins I can still use so it not so bad. I found one of those actions not even close to peel off white. I'll keep looking.
thanks again chris

15 Messages

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406 Points

Chris Cox, you state that the OilPaint filter is built into Photoshop CS6. That is not exactly accurate. There is a filter that bears some resemblance to the OilPaint filter that shipped with the Pixel Bender version we had previously, but you cannot achieve the same effects with it, so it is not the same filter. It is still necessary to run two versions of Photoshop to be able to access the "real" OilPaint filter.

9 Messages

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184 Points

8 years ago

one other problem i encountered with the new "oil paint" filter is that it does not support my graphics processor. One more reason to keep older version of Photoshop.

1 Message

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62 Points

8 years ago

If a feature that worked in a previous version is dropped from a newer version, the only possible reasons would be:

1. Too much work to get it working - means really bad software design
2. Feature not relevant / important - means someone made a mistake when previous release's features were drafted out
3. Expensive to support and company does not see a ROI - seems most plausible reason. In which case, Adobe can always say 'feature is available but not supported so please do not call us about it'. This would have been a respectable decision.

Just dropping saying 'there is no interest' is just corporate arrogance. How do you measure 'level of interest'. I am unaware of any public voting conducted. Microsoft did the same thing when one day they decided to drop copy paste feature from their windows phones !!!

15.1K Messages

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195.8K Points

Your case #3 is what happened -- no interest = no ROI.
(and you "voted" by showing any interest in the pixel bender technology, which really didn't get a lot of adoption)

Also, the team going away made it somewhere between expensive and impossible to support.

Adobe Administrator

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15.5K Messages

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291.6K Points

8 years ago

"How do you measure 'level of interest?"

# of downloads, and in-product usage. (Launch Photoshop see Help>Adobe Product Improvement Program... to opt in if you haven't)

Pixel Bender was a technology preview available on Adobe Labs: http://labs.adobe.com/about/ that was never a shipping/officially supported product/feature: http://labs.adobe.com/about/faq/#itemA-8

Oil Paint was the most used aspect of Pixel Bender so it spawned the new Oil Paint filter in CS6.

Sr. Product Manager, Adobe Digital Imaging

15 Messages

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406 Points

8 years ago

"Oil Paint was the most used aspect of Pixel Bender so it spawned the new Oil Paint filter in CS6."
Except that the OilPaint filter in CS6, which *could have been the same filter as the PixelBender filter, simply isn't. You cannot achieve the same results with the new version as with the old, so that it remains necessary to have an earlier version of photoshop installed in order to have functionality that we had previously.

15.1K Messages

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195.8K Points

That you would have to take up with the author of OilPaint, who cleaned up the UI in it for Photoshop CS6.

15 Messages

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406 Points

I would very much like to. Is there a way this might be realized?

3 Messages

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84 Points

Everything Dennis says is right on the mark. I used P.B. almost every 3 days over the last year. OilPain(t) in CS6 doesn't come close.

Adobe Administrator

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15.5K Messages

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291.6K Points

8 years ago

Yes, the Oil Paint Filter was simplified when it was officially added to Photoshop. There were probably good reasons for this (user testing, data on slider use, supportability, etc). I wasn't on the team that implemented the Oil Paint filter so don't know all the details myself.

The Idea/feature request to bring back the entirety of "Support Pixel Bender in CS6" is highly unlikely. Sorry, that's the reality given the reasons Chris has mentioned earlier on this thread.

It feels as if most people on this thread lament missing some additional control in the new CS6 Oil Paint filter. So, it may make more sense to frame a new topic around specific requests to make Oil Paint more powerful with visual examples of what you're trying to achieve. (I know there are some good examples on this thread already)

I can't promise anything, but I can tell you that would be in the realm of something that might be possible compared to officially supporting all of Pixel Bender, the filters it contains, and the SDK by adding it to Photoshop.

Sr. Product Manager, Adobe Digital Imaging

15 Messages

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406 Points

I would think that all that Adobe has to do is copy/paste the code from the OilPaint filter in PixelBender into the wrecked version that is in CS6, and job done.

The differences between the OilPaint filter in CS5.5 and CS6 are clear and obvious, and should not need anyone to send examples - all anyone has to do is open the two versions and look at them. There are sliders in the original version that are missing in the new one, and Adobe added a "texture" slider that completely changes the visual effect of the filter from the original.

What is most puzzling to me is, when it was determined that the OilPaint filter was valuable enough to bring into the main app, why it was then changed to be something totally different. [And much less useful.]

15 Messages

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406 Points

As far as "user testing" and "data on slider use" - from the reactions on this thread, I think it is obvious that neither was attempted.
We don't want or need the OilPaint filter to be made "more powerful" - we only need it to do what it did before.

17 Messages

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220 Points

8 years ago

I realize that most of the people here are complaining about the oil painting filter. I really don't care about this filter or really have a use for it.

What I do have a use for is the peel off white plugin from berg design. this plugin works/worked flawlessly and removed all the white including % of white. So far what I seen, actions created by others, does not work as well in the gray areas and end up converting the file to grayscale. Maybe the photoshop guys should talk to the guys at berg design to incorporate peel off white into the app.

I would really like to see this in the next version.

I believe the original peel off white was made with pixel factory.

Adobe Administrator

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15.5K Messages

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291.6K Points

Hi Buko, post a new idea for this if you haven't. Chris may have an idea how to do it using the tools currently in PS.

Sr. Product Manager, Adobe Digital Imaging

15.1K Messages

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195.8K Points

Some of the actions out there do *exactly* what the old plugin did, using existing tools in Photoshop. (and yes, I know how to do it)

17 Messages

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220 Points

OK the ones I've run across so far have not. I will keep looking. you could could also point me in the right direction if you wanted to.
I still think this should be built in.

Thanx Chris, You da man no matter what all those disgruntled users say.

17 Messages

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220 Points

thanks to Jeffrey too.

9 Messages

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184 Points

Buko, can yo use the select color range tool to do this?

15 Messages

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406 Points

8 years ago

I don't know why this thread has even been left open. It is obvious that the Photoshop team's answer to our pleas is simply "go away don't bother us".
It's all about excuses and pointing fingers at other people - even blaming the customers (that's always fun).
Adobe is a software company where no one apparently knows how to write or modify software.

3 Messages

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84 Points

8 years ago

I'm yet another who uses the Pixel Bender plugin. I didn't even realize it wasn't supported in CS6 until I'd already put out to buy the new bundle.

I use P.B. extensively in "artifying" certain stock for illustrations / graphics in games (board, card, video, etc.), web work, book covers, prints, etc. I'm sorry, but the Oil Paint filter isn't all that was in P.B., and that filter doesn't match up in quality either. P.B. was better, and it's approach to adjusts produced a slightly wider range of effects. Adobe, you punched a monster hole in my workflow!

This is a serious loss after throwing down quite a chunk of change for CS6. Time to reload PS CS5... just to use the best art based plugin ever made... for free.