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15 Messages

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694 Points

Thu, Mar 31, 2011 6:54 PM

23

Photoshop: Improve fractal noise filters (render clouds, procedural noise)?

Something I would very much like to see in Photoshop is greater control over the fractal noise filters(Render Clouds). I particularly love the old KPT Noize filter, that had a great deal of control over the noise and scaling parameters that I would love to see in Photoshop. I also would love to see Chris Cox's Difference Noise incorporated in this. Thanks!

Responses

15.1K Messages

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195.8K Points

10 years ago

Hmm, I wouldn't mind some improvements and new texture filters myself.
I just doubt that I'll have time for that on my schedule (too many features, too little time).

Champion

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882 Messages

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19.2K Points

10 years ago

Yes, when I see the number of procedural generators in After Effects, I'm jaleous!

And just looking at how many tutorials for textures start with noise or clouds, and now fibers, we can see where new ones would be useful. Perlin noise, fractals, etc. and more control, like in AE!

5 Messages

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224 Points

i love this comment i think the same. photoshop its really sick versus After Effects

Champion

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882 Messages

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19.2K Points

9 years ago

Could you give a link to Chris's Difference Noise?

I know that the market for digital Photography might be bigger than the illustration one, but the basic texture generators are like an endless source of images.
Getting them in Photoshop makes them standards.

And if we could control blending mode and opacity non-modally, while we adjust the settings of filters, it would be another creativity boost!

15.1K Messages

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195.8K Points

DIfference Noise is a plugin filter I wrote back in college.
Yes, I still have the source, but I'll have to get rid of the 68k assembly code :-)

15 Messages

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694 Points

I enjoyed your entire set of filters. Skeleton and I believe erode were very useful for adjusting line art.

15.1K Messages

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195.8K Points

Thanks. I really need to find time to update the rest and get them into Photoshop (you may have noticed that average, hairy noise, and a few others are already in there).

15 Messages

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694 Points

9 years ago

Feature request: More Fractal noise control. I would love to see a more robust Fractal Noise plug-in. I very much love the old KPT Noize filter (most of the later KPTs were rather silly; this was a gem!) A great deal of control over the nature of the noise, plus scaling, etc.

I would also like to see Chris Cox's Difference noise incorporated. Wonderfully complex textures. Again, adding scaling would be nice. Thanks!

This reply was created from a merged topic originally titled
Photoshop: More Fractal noise control..

26 Messages

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780 Points

9 years ago

I'll add my name to this feature request. As Pierre says, there just so many ways Clouds and fibres can be employed to creative ends.

1 Message

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62 Points

8 years ago

I frequently use AE to make noise textures and export them to Photoshop. Something like AE's fractal noise filter in Photoshop would improve my life significantly.

15 Messages

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694 Points

8 years ago

I have done this. Specifically Image Lounge's cloud filter. Scaling is a big deal. I am particularly impressed by the KPT implementation of features, so I would love to see that acquired. I also love the unique textures produced by Chris Cox's difference noise filter. Agin, I'd love to see scale added. I also use AE for Blur adjustment layers, as it behaves the way I want a blur layer to work.

48 Messages

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948 Points

6 years ago

This reply was created from a merged topic originally titled Add procedural noise filters to Photoshop..

Forget about removing noise...I want to be able to add it - non destructively and procedurally.

Would be great to see some procedural noise filters added to Photoshop.

Have a look at BerconMaps or Cinema 4D's noise...something like that would be killer.

26 Messages

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780 Points

Do you know you can do a basic add noise non destructively using the 50% grey layer set to Overlay trick?

48 Messages

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948 Points

Hi Trevor,

Yeah I sure do and use that on most jobs. But the basic noise filter is very simplistic. I know there area few filters in filter gallery that can be combined to create something non-destructive but these are kludgy.

Look at Cinema 4D's noise shader interface below. Procedurally generated and non-destructive. Having something like that in PS would take it to the next level.

Cheers
Mark

703 Messages

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9.4K Points

2 years ago

In case anyone wonders about the effect that Fractal Noise>Difference  applied.


163 Messages

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3.8K Points

2 years ago

It ́s absolutely dissappointing that there is no improvement to the Clouds filter after all those years! Not to mention that there is no texture generator at all.....

Champion

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1.6K Messages

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28K Points

KPT was decades ahead of its time, apparently...





163 Messages

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2.7K Points

KPT! Oh man nostalgia. 

703 Messages

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9.4K Points

2 years ago

44 Messages

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682 Points

4 months ago

This is definitely one of my most wanted features. As a retoucher it is quite important to create natural looking textures from scratch. And improved noise filters would be a great help. And they would also help to incorporate variation like dirt, smudges etc. to existing photos. This is especially helpful when dealing with CG imagery which is usually to clean when it comes out of the renderer.

Champion

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1.6K Messages

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28K Points

Adobe now owns a company which produces artificial texture and materials like no other. We've been waiting for them to allow us access since acquiring... 
This is linked to from within the CC desktop app under 3D & AR:
https://source.substance3d.com/

44 Messages

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682 Points

I totally understand your feelings about that. On the substance website they even advertise that as one of the features. I wish we would have access to at least a third of that noises in Photoshop ...