david_levy_6335281's profile

8 Messages

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1.5K Points

Wed, Feb 5, 2014 11:35 PM

139

Photoshop: Custom brushes organization/sub-menus

Could we have a custom brushes quad menu to access customizable sub folders.
Please see discussion regarding custom brushes here:
http://forums.adobe.com/message/6084985

Responses

Official Solution

Adobe Administrator

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15.9K Messages

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295.3K Points

3 y ago

Brush Presets folders and subfolders are a feature in the current version of Photoshop CC (19.x or later)

Sr. Product Manager, Adobe Digital Imaging

631 Messages

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9.7K Points

Unfortunately Brushes folders are not fully scriptable. You have access only to brushes in most cases, so can't move some brush from one folder to other by a script or do some other things...

6 Messages

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176 Points

Jeffrey, you guys DELIVERED! My workflow has sped up tenfold. BIG BIG thank you to you guys, very much appreciated!

26 Messages

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780 Points

7 y ago

Note: several comments and a great deal of support for the idea, on this thread:

http://forums.adobe.com/thread/139783...

One thing mentioned more than once, was the ability to see the contents of a brush set without committing to it with Append. Photographers had a huge give with the Photography Bundle deal last year, so time to be nice to painters and illustrators. :-)

4 Messages

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502 Points

7 y ago

Here's another potential ui mockup that covers most of these features...

Champion

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1K Messages

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21.4K Points

7 y ago

It would be very useful if you could describe your pain points.
What is the issue #1? not seeing the contents of presets? fast switching between presets?Seeing the last X brushes?

4 Messages

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502 Points

7 y ago

The main pain point for me is the amount of time it takes to select a new brush.

I have about 200 brushes I use. There's currently two ways to organize them.

First is flat earth. I have a single brush file that contains all 200 brushes. If I do this, when I right click I get a huge wall of brushes (possibly larger than the entire screen), and now I have to move my mouse quite a distance and do a lot of visual hunting to find the brush I'm after. Try operating a computer file system with no folders for awhile and you'll get the idea. There's a reason we have folders in an OS. And that's why I want to see brush groups.

The second technique is to take similar brushes (clouds, rocks, trees, etc) and put them into separate brush files. This is similar to groups. But the issue is the amount of time it takes to switch to a new brush file to access a different category of brush. You need to either go to replace brushes, which is quite a number of clicks, or you need to move to the location of the brushes palette where you can switch between brush files, both of these break your workflow because you now have to go find a palette somewhere else in the interface rather than having it your tools where you want to paint your brush stroke.

The system I show above allows for quick access to brushes, either through hotkeys or by setting up a simple visual hierarchy that allows you to categorize and then move your mouse less to get the brush you want. That would make selecting your brush much quicker which means you can paint faster.

8 Messages

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1.5K Points

7 y ago

Neil, I am SO happy to see you here. Your UI genius is most welcome!
Your proposal answers fully my need. Perfect.

PECourtejoie, Neil totally nailed the issue in his post.

4 Messages

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502 Points

7 y ago

Glad you like it David. I've been meaning to do a writeup on a better brush picker for awhile now, when I saw your post you had some great ideas on the subject so I combined your ideas with the thoughts I had.

I've added a page on the subject to my personal wishlist on my website for future reference...

http://www.neilblevins.com/cg_tools/c...

Now lets see if we can convince people to vote for this. :)

2 Messages

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532 Points

7 y ago

I fully support a revamped brush preset menu and a new brush system.

I made my own mock-up version; you can see the full set of images here: http://www.hexeract.net/blog/2014/2/6...

8 Messages

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1.5K Points

7 y ago

Gavriil>> pretty much perfect.

5 Messages

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904 Points

7 y ago

I also fully support a brushes update.

Please look at Gavriil's suggestions as they offer a lot of great new features.

I've also done a mockup of a possible overhaul, it's meant to be as simple and as close as possible to the current way Photoshop works.

See it here: http://bit.ly/1c8fc1t

1 Message

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64 Points

I only feel uncomfortable the square folders in the thumbnail view. It feels awkward. The rest is so welcome

5 Messages

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904 Points

I agree, it's the best I could think of, but it's definitely inferior to a list system. I'm open for any suggestions.

8 Messages

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1.5K Points

I think Gavriil's version is still the best so far imo. This could get very cluttery very fast

5 Messages

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904 Points

Hi David, the menus here are meant as an example and are at the smallest size thus looking a bit cluttered. In practice the same Stroke mode window would look something like this
http://bit.ly/1c9Cswc



That is why i suggest resizing and autofold options. It looks quite tidy to me and folders are a simple and long needed addition.

Dont get me wrong I love gavriils ideas and a filtering system would be great, im just trying to be realistic as to how many new windows, panels and functions we can realistically request.

Additionally I have a bit of an issue with the tagging system, though it is great it will force users to go through a long, slow process of accurately tagging every single brush for them to show up in the filters

8 Messages

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1.5K Points

Jonas, The main issue with the solution you offer is not the logic (it makes a lot of sense, and I like the presentation of it) but it is the amount of clicks necessary in order to reach a specific brush, surface travelled and more importantly the lack of possibility for the maximum expansion possible in the future. Ideally we want a maximum of one to two clicks per selection and even better if just one click+hovering.
A folder system means more clicks, more distance to move the stylus, and depending on how many brushes you have, also having to use the scroll bar to see all of them. If you have the latest of zbrush, you may want to try it to experience what one click selection (plus one key at worse) feels like, and how liberating it is. And even more liberating is just a key assigning brush set or brush pop up. Plus the filtering option Gavriil offers allows for a huge amount of various sets without necessary loading all brushes at once, good for memory usage. Since we are talking about a redesign, the thing should be fully fleshed out and offer a fully thought system that allows for expansion so we do not just push the rock just a little further and complain about it in two years. I agree with the tagging, not sure I'd be up for it as an artist painting at home, but I could see on an entertainment project when I am at work, where it could be very useful especially when sharing assets with groups of artists. If we request something, might as well be the best we can, not just a temporary solution.

Also, top of the line, the pie menu is always a great thing to use as it makes everything second nature just after few hours of work, super intuitive and rapid, and complexity depends on the artist using it and does not limit future expansions.

5 Messages

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904 Points

Hi David, I understand your points and I'm familiar with ZBrush's system.

Don't entirely agree on your view about more surface traveling but ok,
the post is called Custom Brushes Sub-menus, so I thought that's what we were specifically talking about, ergo my two cents in simple organizing possibilities.

One-click systems or pies would be great though, let's see what Adobe comes up with.

8 Messages

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1.5K Points

The title mentions "submenu", because that is the overall concept of the idea, whatever the solution may become.
Using literally a subfolder menu is actually a very "simplistic" approach for a solution, when the solution should be "simple".

1 Message

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60 Points

Without a doubt, there's a need for a Paint specific UI for Ps. The same is true for other Adobe CC apps such as Ai, Fl, and Ae. A shared UI would greatly enhance the ability for CC subs to jump from app to app.

4 Messages

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502 Points

7 y ago

I love all the different interfaces being presented. The one note I'd give is lets push to make the ui as small as possible and as close to your current mouse position as possible, so you don't have to make your mouse a ton to get to the tools you want, even without shortcut keys. Lets see this happen!

26 Messages

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384 Points

Yup, it has to be very responsive and practical

8 Messages

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1.5K Points

totally agree

Champion

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1K Messages

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21.4K Points

More and mode, I think that a Pie-type contextual menu, where you have 8 choices around, that you could select with the mouse, or using a number in the keypad, giving you another sub-menu or a different brush/preset. Going to the menus is further and further away with the screen resolutions soon switching to 4K, and the keyboard shortcuts are almost all taken. Close to the mouse, so we stay focused on the work!

26 Messages

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780 Points

I'd have thought a Pie-type menu an inefficient space user. It's like using a spiral stair case, where you can't tread near the center because it is too small. So only the outside is useful.

2 Messages

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70 Points

7 y ago

I fully support this, it looks like a massive improvement on the system.

1 Message

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60 Points

7 y ago

I would love to see this kind of improvement made to the current brush system. Trying to find a particular brush when you have 200+ loaded into the system is a complete nightmare at the moment. The above solutions would be perfect.

1 Message

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72 Points

7 y ago

Big thumbs up!!!
I would love to see this happen! I especially love Gavriil simple and clean UI.

1 Message

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60 Points

7 y ago

I can't even begin to emphasise how amazing this would be. HUGELY SUPPORT.