ulrik_groth_andersen's profile

22 Messages

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1.2K Points

Mon, May 21, 2012 9:47 AM

Photoshop CS6: Move tool targeting imprecise

Move Tool annoyance in Photoshop CS6.
I use the move tool alot in my work, with high fidelity mockups for interface design. I rely on precision and predictability in my workflow. In Photoshop CS6 with the move tool set to auto-select layer, i would suspect the move tool to select the excact element im targeting at which it doesn't. it automatically selects nearby elements, which is a HUGE annoyance and disturbance. It ruins the workflow, and it's unpredicable.

Is there at least an option to remove this behaviour and just make it precise as in previous versions of photoshop?

Responses

209 Messages

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3.7K Points

9 y ago

Same problem! Very unhappy and disappointed about this!

I'm now constantly zooming in and out to get past the 9px "selection assist" buffer zone around vector objects.

5 Messages

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102 Points

9 y ago

Just adding to the topic with the same frustrating problem. All my illustrations are done in Photoshop and are built of 100's of vector shapes and raster layers small and large and using "auto select" is the only way to work, which you now cannot use very well but worked great in every previous version of Photoshop. Have been using Photoshop since the first Photoshop 6.

11 Messages

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164 Points

9 y ago

Good News:
I thought I should point out that at the top of the feed it now says acknowledged
Bad News:
Now all we need do is wait a further 5 months for a resolution. ;)

Tip:
For all of you finding this a big pain in the behind like me - there is a usable workaround I found. If you just moving or selecting items hit ctrl + H to hide the transform controls you instantly get accurate selection. Not ideal but better than nothing to hold you all over.

On another note:
Does anyone else find that when you have the colour picker open the flick panning doesn't work correctly? - in that you cant flick twice until the first animation is complete... may be hardware specific as this requires gpu support.

11 Messages

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164 Points

9 y ago

OK - no excuses - I was pretty sure that the work around was indeed working - it must have been a moment of insanity - I just went and tested and I was wrong.

Sorry for the false hope.

2 Messages

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118 Points

9 y ago

I have recently gotten my company to invest in CS6, I am desiging high fidelity web design mockups, and also GUI's for apps and interfaces,

This is driving me to the edge, it's incredibly frustrating to have photoshop ignore the location of my mouse cursor and to assume that I am making a mistake and 'correct' it for me.

My cursor is where I want it to be, and I am clicking on what I intend to be clicking on. I need precision, I don't want photoshop to second guess my movements. It's really disrupting my work and I'm considering downgrading to CS5.

209 Messages

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3.7K Points

9 y ago

Well put.

Adding to your post - the ones most troubled by this change are the ones doing ui it looks like - the guys that deal with lots of little tiny layers, often VECTOR layers. We've spent years honing our mouse accuracy/hand-eye coordination. I can guesstimate pixels on the screen quite well, move my mouse very accurately pixel by pixel, I know exactly where my cursor's hotspot is, etc etc. . .

But now PS is saying, "Oh, you clicked 9px away from your actual target, silly! Here let me default to selecting that layer you didn't even click for you! High-five pal, we got it!!!"
Errrrr no . . .

To the dev(s) responsible for the 9px buffer variable, just change the "9" to a "0". There. I'll pay you anything. Kidding, kidding. But seriously . . .

5 Messages

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102 Points

9 y ago

I've just begun working with PsCS6 and I noticed this issue right away. I may be mistaken, but didn't there used to be a preference for clicking and auto selecting that would enable/disable this feature?

Why would Adobe remove this preference and then impose it completely (and quite inaccurately)? I just got my company to purchase this, too.

4 Messages

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70 Points

9 y ago

ADOBE - fix this mofos. Not usable.
UI stuff too.

10 Messages

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182 Points

9 y ago

Big update today and yet this issue is not fixed... WHY????????????????????

FFS this is annoying. It has soured the new features in the update for me. I really don't care for looking at the new features now after seeing that this has not been fixed.

4 Messages

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96 Points

9 y ago

I've found the solution, I just downgraded to CS5.1 :) I've used CS6 for 1-2 days only

1 Message

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62 Points

9 y ago

Please FIX/CHANGE this, I really am considering "downgrading" back to CS4 because it's that critical to my workflow. It's all too important that our move tool is as accurate as possible, I don't see how this is seen as a "feature"

1 Message

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62 Points

9 y ago

Same problem here. Incredibly annoying and frustrating.

5 Messages

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102 Points

9 y ago

I'm running Ps CS6 on Windows 7 x64 and while I did notice this behavior several times when I first installed a couple months ago, I cannot replicate the issue now.

I've created an image similar to the ones posted in this thread and cannot seem to make the problem occur. Anyone else with the same setup try it and get back to us with what you find?

20 Messages

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320 Points

9 y ago

Did you create the image using shapes? This is an issue with selecting shape layers not normal art layers.

1 Message

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62 Points

9 y ago

Can we get a delivery date on this bugfix already? I've been silently following the issue for five months and am rather appalled by the lack of support so far. This is a critical issue for customers paying a lot for something broken.