Photoshop: Bevel and emboss problem
When I "bevel and emboss" a vector shape, it casts a shadow in the exact opposite direction of what it should given the chosen global light source. In other words, the shadow is in the same direction as the light source. This is just wrong. I've looked at the global light source settings and the shadow settings and can't get it to have the light opposite the shadow. Basic physics clash. What am I missing?