14 Messages
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696 Points
Mon, Nov 11, 2019 10:14 AM
Photoshop 2020: Problems with new Warp-Tool...
Hi! There is a really strange Bug in the new Warp-Tool!
If I use a Pixel-Layer and try to pull down the handle, then the Edge get twistet...
This happens on Pixel-Layers only with Shape-Layers it's working like expected!
Here is a picture to show the Problem:

If I use a Pixel-Layer and try to pull down the handle, then the Edge get twistet...
This happens on Pixel-Layers only with Shape-Layers it's working like expected!
Here is a picture to show the Problem:
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10 days ago
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todd_shaner_6660895
Champion
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2.3K Messages
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38K Points
a year ago
https://community.adobe.com/t5/Photoshop/Adobe-Photoshop-2020-gt-New-Warp-Tool-useless/m-p/10718206#...
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JeffreyTranberry
Adobe Administrator
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15.9K Messages
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295.2K Points
a year ago
When adding the quilt warp feature the team removed the interior isolines from the 1x1 case because it became inconsistent and confusing as well as way too busy visually.
The solution is just use the default (don't make a grid) and you'll get the previous behavior.
Sr. Product Manager, Adobe Digital Imaging
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christian_jlsaqlwvftv3u
14 Messages
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696 Points
a year ago
But anyway the new Warping is not working correctly!
It makes no sense if its get twisted if I pull down the Handle (like in the Example)...
This needs to be corrected!
With Shape-Layers its working correctly like it should!!!
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meredith_payne
Employee
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79 Messages
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1.9K Points
a year ago
We are able to reproduce the difference in behavior you described between Pixel and Vector layer. We're looking into it.
Thanks,
Meredith
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spencer_tomkinson
1 Message
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60 Points
a year ago
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doc_fret
2 Messages
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152 Points
9 months ago
The current WARP tool is useless as we have no control of how the warp affects areas we don't want warped. We need more detailed control over the beziers like in Illustrator as was in previous versions.
To fix it - Keep the new additions of Horizontal and Vertical insertion splits BUT allow us to constrain how the beziers affect the splits. ie WE want to control the bends end results not the software.
Not everybody who uses Photoshop is a photographer and wants a homogenised warp for images to move bits and bobs together - we need control of the warp.
PLEASE FIX IT - I'M SERIOUSLY CONSIDERING AFFINITY AS A RESULT.
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earth_oliver
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1.6K Messages
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28.5K Points
8 months ago
https://chenxin.tech/files/Paper/TVCG2018_AutoSweep/AutoSweep.html
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Dominik_Source
81 Messages
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1K Points
7 months ago
It's still unclear to me, why both Illustrator and After Effects work correctly but Photoshop don't.
Nonetheless I am happy that there are at least attempts for making this a better tool.
But please fix this – it's a very important tool for a lot of packshot/label workflows!
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sveinbjorn_palsson
5 Messages
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122 Points
10 days ago
I'm currently trying to use warp to place graphics on top of a mockup of an open newspaper.
The mockup wasn't precise enough for my eye, so I wanted to fix it.
here is the original warp:
The issue is the line at the bottom, notice how the graphic line is a clean sweep, while the actual paper is more complicated.
Here is the "improved version", where any warps I put in just make the columns of the newspaper wavy. You don't notice it as much, but it looks wrong. It's probably the most noticeable on the left side of the center column on the left page.
Simply put, an angled object does not create 90° corners. just take a squared piece of paper and look at it from an angle, and you'll see.
Frankly, I don't even understand in what circumstances these limitations would be useful.
I'm guessing that the maths was just too taxing on the CPU/GPU? Or that you can't get it to not glitch?
I'm stuck with a bad mockup, a blemish, and I kind of want to know why. This is an itch, guys.
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