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Normal of Photoshop 3D layer exported object are flipped.
When I export 3D object and imported into Dimension. The normal of the object was flipped. so Render results were wrong.
The object was made by rotating a path.
When I fixed the normal in Cinema 4D and export to Dimension. The result was to collect.

The object was made by rotating a path.
When I fixed the normal in Cinema 4D and export to Dimension. The result was to collect.
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