Preview rendering post-batch edit
I'm having a very unusual problem with preview rendering in LR classic on Win 10. I'm working on a timelapse and edited one photo in the series. I then synced the edit to the rest of the ~300 photos. The sync was completed, but the previews were then rendered as very pixelated. The only way I can get them to render properly is to click on each photo one-by-one in the develop module and wait for a couple seconds, or build 1:1 previews. I have tried disabling GPU and restarting LR, as well as restarting my computer. I have left LR idle for a while, and my CPU is idle, so nothing is happening in the background. The pixelated images do get incorporated into my timelapse, when using a timelapse preset I downloaded and added into the slideshow module. However when I export individual photos they look fine. Here is an example of before and after building a 1:1 preview. Look at the sky to see what I'm talking about.