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48 Messages

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944 Points

Fri, May 1, 2015 4:12 PM

Lightroom: Touchscreen input not available for brush editing

in Lr 5.x i was able to use my 10-point touch screen to edit photos with brushes, by using my fingertips. i was able to do very accurate work using my fingers on the screen (27" AIO). imagine my disappointment with Lr 6 when trying to use my finger for brush strokes, only to find that Lr 6 interprets them as "swipes" and initiates a Control-N, loading the next photo in the filmstrip. when in Develop mode, the touch screen should be available for editing like it was in Lr 5.x. thank you.

Responses

2 Messages

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70 Points

6 years ago

Second that

48 Messages

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944 Points

6 years ago

i can't believe that only 2 people have this issue!

118 Messages

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2.9K Points

6 years ago

Thanks for the feedback. This situation frankly stumped us because we couldn't find a path we were happy with to differentiate between when a swipe should move to the next photo vs. when it meant you wanted to paint. Note that painting is possible with a stylus if you have one, like with the Surface Pro 3.

2 Messages

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70 Points

Couldn't there be a button/flag somewhere to determine whether you are in "browse" or in "edit" mode?

48 Messages

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944 Points

i agree. Develop should = "paint" and Library should = "browse" mode.

2 Messages

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72 Points

I use a stylus but still have the same problem

4 Messages

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118 Points

I'm stumped by this response. The alternative is to simply make LR unusable for some users? How about if something you paint with is selected (adjustment brush, grad filter, radial filter, spot removal, red eye, crop), LR paints. Otherwise it "browses". I'd also be happy with the other two suggestions above. Just as long as something changes here.

18 Messages

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628 Points

Exactly, make it dependent upon what state the program is in: viewing vs developing.

Better yet, give individual users the choice for themselves as to how LR responds to such a command. Because, for me, I would simply disable the "Swipe=Next" behavior. I have absolutely no interest or need for such functionality -- it is nearly worthless for my workflow. Whereas, if I could once again have the abilities available in LR5, then I would use them on virtually any photo to which I gave more than a cursory edit.

Please. Please. Please.

Just give us the option. Just a little button/slider hiding in the backend.

Thank you.

48 Messages

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944 Points

Julie, do you have any update for us on the progress of fixing this issue? if Adobe has no intention of fixing this, we'd like to know that so we can make informed decisions. thanks.

15.1K Messages

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195.8K Points

See the blog post link at the top of the topic.

4 Messages

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120 Points

I just faced this issue as well when changing from 5 to 6, I can no longer paint using my fingers, which makes my 23" screen completely useless...
Any update?

4 Messages

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120 Points

Any update?

2 Messages

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130 Points

I have a stylus (Adonit Jot Pro) and was very surprised to find out that I cannot use it with Lightroom, even though I can use it to draw in Paint. It makes absolutely no sense to prevent the adjustment brush from working via touch screen. It was a plain dumb project development decision.

3 Messages

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84 Points

well. would be democratic if you allowed us to choose in the options. I really feel disappointed by buying touch screen computer to find out it is useless for editing.

48 Messages

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944 Points

6 years ago

but it did work with Lr 5.x. something in Lr 6.x broke this functionality.

paint in Develop, swipe in Library seems pretty useful.

in retrospect, i came back and added this:

you used the word "stumped" as in past-tense. does this mean you've solved the problem? i certainly hope so! thanks.

1 Message

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86 Points

5 years ago

As MJ said, using a touchscreen to edit was possible in LR 5.x, such as "painting" with the adjustment brush in Develop mode.

Will this be added back in for LR 6? Or if you continue to be "stumped", perhaps we can have a way to turn off Touch Mode, so that our touchscreen will just act like a mouse, the way it was back in LR 5.x?

(A lot of touch screens are capacitive touch, and doesn't / cannot use a dedicated digitizer stylus such as the Surface. I have a Lenovo Yoga 13, for example.)

If this isn't going to be fixed, it is actually making me want to request a refund, as it's a big part of my workflow.... :(

4 Messages

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120 Points

I also use a 23" capacitive screen, same issue

48 Messages

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944 Points

5 years ago

Wayne, i feel your pain. it was very disappointed to find that touchscreen painting with the adjustment brushes didn't work in Lr 6. actually i was shocked at first since it was a feature i regularly used in Lr 5. i never dreamed it wouldn't work in Lr 6.

48 Messages

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944 Points

5 years ago

i just updated to the latest version, and tried the touchscreen with a brush in the Develop module. the photo moves with the finger!

we want to paint in Develop mode! please put this back the way it was in Lr 5!

48 Messages

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944 Points

5 years ago

again, disappointed with the latest update - the photo still moves when using the touchscreen. perhaps i'm naive, but it seems to me that adding a function back to Lr shouldn't be that difficult, since version 5.x functioned perfectly in this regard.

2 Messages

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72 Points

5 years ago

Yes please fix this, it slows us down and is not as accurate!!

16 Messages

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338 Points

5 years ago

This reply was created from a merged topic originally titled Lightroom 6 touch causes many problems, how to get Lightroom 5 functionality in 6....

Lightroom 6 causes all sorts of trouble with touch screen windows 8.1. How do i get it to function like Lightroom 5 when it worked? Basically some touch options work and some don't, I can't do local adjustments anymore and I can't touch a slider then change it with the arrow keys either.

4 Messages

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118 Points

5 years ago

Almost 6 months later, multiple updates, and still not fixed? This is unbelievable. Take my money, Adobe! I want to use LR CC, but am stuck with LR5 as this version isn't usable at all.

48 Messages

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944 Points

5 years ago

all because I wasn't able to d/l a standalone version of Lr6 - because it doesn't exist, thanks to Adobe's plan to migrate EVERYONE onto a bleedware plan. so, not being able to test it out first (as I did in previous versions), I bought Lr6 only to find that touchscreen capability is gone. now, sufficient time has passed where it's obvious that they aren't going to fix it (they're spending time on new features like dehaze).

4 Messages

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118 Points

It's sad to think that future versions of Lightroom will be 100% incompatible with my workflow moving forward if they don't they ever get around to fixing this seemingly simple issue. Combined with all of the news I've been hearing about the latest update causing trouble/breaking things, maybe it's time to look elsewhere.

48 Messages

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944 Points

right brek. they have all this new gimmick stuff for tablets (who is going to edit serious work on a tablet?) and they don't seem to have a "path" problem with that. but Lr desktop? it used to work! all we want is for them to PUT IT BACK THE WAY IT WAS! are you listening Adobe?

11 Messages

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196 Points

5 years ago

The more Adobe tinkers, the worse things get. Between losing eject, move and this I'm REALLY frustrated.

48 Messages

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944 Points

5 years ago

well, I had the bright idea to try Windows 10 tablet mode, since Adobe is goofing around with all these new tablet apps that obviously use touch. no variation of methods will allow me brush anything on the photo. as soon as I move my finger, it swipes to the next photograph.

Adobe, you had to give those gimmicky tablet apps away for free because no one uses them! but we use Lightroom every single day and we can't use touch????

malignantly stupid.

2 Messages

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70 Points

5 years ago

I too find using the adjustment brush with a mouse is terribly inaccurate.
Brushing directly on the screen would definitely improve accuracy. Come on Adobe, listen to photographers.