thomas_hogarty's profile
Employee

Employee

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32 Messages

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1.8K Points

Wed, Mar 28, 2012 3:30 AM

Lightroom 4.1 now available on labs.adobe.com

Thanks for everyone's patience and feedback on the Lightroom 4.0 release. As noted in last week's blog post we've identified several issues with this initial release including a few conditions where performance slowdowns could occur.

Lightroom 4.1 is now available on Adobe Labs:

http://labs.adobe.com/technologies/li...

Includes bug fixes for several top issues and includes 5D Mk III support:

http://labs.adobe.com/technologies/li...

Regards,
Tom Hogarty

Responses

4.5K Messages

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76.3K Points

9 y ago

Good to hear. Lr4 is really awesome, when it's performing properly.

PS - How's that SDK coming along? Please don't forget to include support for all data types in custom metadata, especially numeric. - thanks.

Rob

Adobe Administrator

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15.9K Messages

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296.4K Points

9 y ago

Tom,

Thanks for the update.

23 Messages

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328 Points

9 y ago

that would be Great!
keep on going,
wish you success
/
Karl

8 Messages

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110 Points

9 y ago

Thanks for the news of an update later this week. That's really helpful. Much respect to you and the team for your hard work.

5 Messages

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100 Points

9 y ago

Though the "performance issues" are luckily not really affecting me and my rig, I'm looking forward to seeing how much faster the develop module will function. Thanks for the update Tom.

10 Messages

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160 Points

9 y ago

I am getting hit pretty hard with performance issues, I run a dual monitor setup as well. The performance issues are so bad it makes LR4 almost unusable. I hope it is more than just dual monitors and it comes on par w/ LR3 performance (which still wasn't great but usable).

Will 5D III RAW support make it into this release?

23 Messages

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328 Points

9 y ago

Performance is an issue with 4.0 but as it always was in the first main release when a new process version was introduced;

Another Question : Is there any GPU-Support planned, Nik Plugins for example are using it;
the Cores of the CPU are well used with LR even with single image processing all Cores are used, but GPU support would speed up the processing (in todays GPUS > 100-200 Cores are waiting for work :))
cheers
/
Karl

50 Messages

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648 Points

9 y ago

That's good news, I hope that this will actually solve the issue!

I also think that GPU usage would actually allow to speed up performance significantly. I was surprised to learn these days that LR does not support that. But I'm not a developer, there might be good reasons for that.

7 Messages

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130 Points

9 y ago

Well I do hope you come up with a fix for the performance issue.
I'm using a trial version and my trial period is almost up before having to buy it and it's still screwing around with building a catalog of 91,000 photos one window at a time. It doesn't add the photos to the catalog unless you physically scroll each window, one at a time. There's not been any time to try other features of the software, because of trying to build a catalog. So far, no reason to actually purchase the software.

1 Message

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60 Points

9 y ago

thanks for the quick response on a new version.

15 Messages

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208 Points

9 y ago

Why is the CS6 blazing fast and the LR4 so slow. Why not just use one, the fast one? Seems like a great way to go.

2 Messages

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70 Points

9 y ago

Same question : Will 5D III RAW support make it into this release?

Adobe Administrator

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15.9K Messages

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296.4K Points

9 y ago

I talked with Julie. Yes, 5D Mark III support will be in the same build as these fixes that Tom has listed.

2 Messages

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70 Points

9 y ago

Great, thanks !

8 Messages

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150 Points

9 y ago

Great news, well done Tom and the team.

Slight problem though, this post just cost me £100. There I was blissfully thinking that nothing in Lightroom used a GPU at all, and I read that my NIK plugins will. So I've had to splash out on a new graphics card. Oh well. Hope Lightroom itself takes advantage of it soon.