fix to the piracy problem
Fix to the piracy problem
Hi, my name is Martin Quijano. I am a seven-teen-year-old informatics-highschool student in Argentina. Here, in Latin America, where the middle class is remarkably poorer than the middle class in other regions, something that all students struggle with is paying for software. Most of the population turns to piracy because of two main ideas.
Firstly, it is simply not worth to buy software that one could download for free but not keeping up with updates from a pirate site. The ease of downloading the chosen software from a site like YouTube outstrips not only paying, but the hustle of having a program constantly reminding us to update a program that already has all we need may bother some.
Secondly, price is always a problem. In a region where economical stability is nowhere near the global economical stability, and the constant difficulties to buy something online from a company abroad due to taxes, the price of legitimacy is just too high. In addition to that, having to pay monthly subscriptions may be a turnoff for most of the users, in a country where 20 dollars is much harder to get, having to pay monthly for software that one can simply download from the internet is illogical.
Finally, the fact that the difference between the pirate, offline version is the same as the online original option is none makes piracy a stronger option. I am strongly against piracy, I avoid it as much as possible, but there are cases that it becomes the only logical way. To put an example, one of my friends wanted to play Assassins Creed recently and asked me where he could download it for free, as he was not going to pay the full price. I told him that I bought that game in a huge discount it developers made. The discount was such that I bought the game for 2 dollars and never got to play it, as I had acquired so many games that I put it at the end of a long list. His answer, which did not surprise me, was that he was not going to pay for an offline game, as the difference between piracy and legitimacy is none, functionally at least. Another example is an application called Wallpaper Engine, an app that easily puts gifs as a background for your computer. When one buys it, access to the community workshop, where there are thousands of photos and gifs free to download. If you acquire the program pirately, access to the community workshop Is forbidden.
We all know that piracy is bad, but for some, even more in countries where wealth is not common, the functional option beats the moral and expensive option. In my opinion and considering these three problems, I would make the following changes.
· Make buying the better option, by giving online exclusive content based on what is trending. For example, when opening Photoshop, some online courses and styles pack and other resources could be offered for free.
· Make software a one-time inversion; once one buys the program, it is theirs forever, and the price should not be high, software should be accessible and not a huge inversion.
· I am not aware of the situation in other parts of the world, but associating with schools and universities to give free student-versions of software could be strongly beneficial for both parts, as students could use programs not having to spend money on them, and buy them once they finish studying and can make a living of said software, and for developers such as your company this could be a form of advertisement. Being that they learned by using software developed by your company, the logical next step would be to buy the software that they are already familiar withI really hope you follow on this advice, as changes like the stated before could benefit your company by increasing sales, and for users, who would not have to spend money each month to keep using software.